Dae asks: GenIIus additions

It’s Journey to X & Y: Generation II week! This time we’ll do a Dae asks. Before you comment, be sure to read this. Anything off-topic posted will be deleted immediately and when you continue to spam when I’m asleep, I will enforce some temporary bans. This also includes asking “What’s your favorite XY Pokémon”, “What types do you think the Gym Leaders will be”, “Who wants to see these mega evolution concepts”,… Those things have been asked a bajillion times already, derail the whole thread and make it harder for people to browse the topic at hand. Use the forums or the chat if you want some speedier conversation.

For this Dae asks we’ll go a bit more general and I want to hear your opinion on the new gameplay mechanics they added to Gold/Silver. This doesn’t mean the stuff they added in Heartgold/Soulsilver, those are technically Gen IV games. Some topics to discuss are:

  • Breeding
  • Gender
  • Babies
  • Clock with Day/Night
  • Happiness
  • Dark/Steel type
  • Pokérus
  • Held items
  • Experience how annoying phones can be with the Pokégear before phones were commonplace
  • And finally shinies!

Gold and Silver were quite the shake-up, and I’m curious how you think of them. While generations onwards also provided major changes, I still feel like Gen II introduced stuff that have become so typical for Pokémon, you would even think they were already in Red/Blue.

In other news, I’ve been a bit sick. University has also started again, and I’m busy maintaining my personal relationships. I won’t be very active on the site the coming month, but be sure I’ll try to read the comments as much as I can and I’ll still be active in the staff back-end. We also started pre-production on a prestigious project which we’ll share more information on if we can get it greenlighted in full. It will be something no other major Pokémon site has done and will have lots of involvement from our community. Stay tuned after XY launches, although it has nothing do with those game in particular.

~Daedardus~

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396 thoughts on “Dae asks: GenIIus additions”

  1. Other than the fact that Dark/Steel types were a very useful add-on, I have to say my favorite addition is a tie between shinies (of which I have none) and breeding (of which I do not partake in). Funnily enough, Shinies have kind of turned into a way to tell if you’re opponent hacks as opposed to collectible.

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    • Seriously. I remember the people I faced in some of those PGL tournaments. “Oh, you have four Shinies that are all competitive Pokémon? Cool story, bro.”

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    • I feel like Dark and Steel types were poorly done ingame. Most were very elusive and difficult to obtain to use on your normal playthrough. Houndour was found near Saffron City, Murkrow and Sneasel were in late-game caves, Magnemite was all the way in Kanto’s Power Plant, while Steelix and Scizor were trade exclusives. They were great types later in the series (and I guess competitive play at the time), but they started off badly.

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      • Actually Magnemite is found on Routes 6,7, 38, and 39. Murkrow on Route 7 and 16 at night. As well as Sneasel in Route 28 and Silver Cave at night in Gold and Silver, Ice Cave at night in Crystal.

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  2. Breeding- Love it! You get an egg! The first time I got an egg I thought it would be anything! Little did I know it would be a Wooper :p

    Gender- Love it! It makes the games more realistic

    Babies- Are sooo adorable! Smoochum helps Jynx because it can’t learn Psychic by level up :p

    Day/Night- Like to see lighting change, is good for evolving Eevee into Umbreon/Espeon

    Happiness- I like to know how much my Pokémon love me!

    Dark/Steel Type- One of there best choices thus far. Love Umbreon and Steelix! It also gave new strategy into playing the games

    Pokérus- thought it was something bad. Freaked out the first time my Pokémon got it and restarted the game

    Hold Items- Very Useful!

    Experience how annoying phones can be with the Pokégear before phones were commonplace- What annoying phone calls?!?! Those were awesome! Loved hearing Youngster Joey talk about his Rattata ^^

    Shinies- Pointless but rare!! 😀

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  3. Day and night was awesome! It allowed me to get my Espeon:D I personally loved the phone calls. I still remember the two lasses that would give me the fire and thunder stone. The schoolboy who gave me a fire stone and lastly that fisherman who supplies the water stone. The thunderstone girl was kind of a B word ha ha

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  4. You missed Abilities on that list Dae
    And mainly? Flame Body/Magma Armour, made hatching so much easier, especially in B/W where you just went from left to right on Route 3

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  5. Breeding – That’s how I got Pichu, so cute! I was super excited when I got my first egg I was determined to get all the baby Pokemon!
    Gender – Very great addition to the games, I’m always looking for certain gender pokemon nowadays xD
    Babies – Cutest Pokemon ever, I love baby Pokemon they get moves your evolved ones don’t + I just love baby Pokemon in the anime/movies.
    Day/Night – I really liked the concept of certain Pokemon only appearing at night or morning I remember staying up late looking for a Hoothoot.
    Happiness – Since I was the type of trainer that didn’t like to let my Pokemon faint (Im a vry cautious trainer) Happiness evolving was not a problem for me 🙂
    Dark/Steel type – Since I got an Espeon over Umbreon I never used a Dark type til 3rd gen Sabeleye. As for Steel types Steelix was my favorite at the time!
    Pokerus – I didn’t get Pokerus til 4th gen (Diamond) had no idea what it was til my friends told me about it, I didn’t restart my game I just kept going my lil bidoof kept that Pokerus though 🙂
    Held items – Best thing since berries! Mystic water is my favorite held item to power up water type moves.
    Experience how annoying phones can be with the Pokégear before phones were commonplace – I actually enjoyed the Pokegear alot, I thought it was cool how trainers would call you to give you items or info.
    Shinies – I didn’t get a shiny until Firered my Kakuna which is a beedrill now. I think there cool but I’m not a shiny hunter. I only like a few shinies even though I haven’t seen them all but Shiny Corsola is my favorite so far! 😀

    In the end I like all the add-on’s there all unique/helpful in there own way.

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  6. Shinies. That moment when you hear this: http://www.youtube.com/watch?v=7lgHHclmSa0

    The effort and intensity of trying to catch it without knocking it out or in rare occasions it knocking you out.
    I have ran into shinies in my day but I’ll save that for the upcoming weeks.
    I love the invention of shinies! They add some uniqueness to the games and it certainly feels good to find and catch one.
    To those of you that have never encountered one: Someday you will. Since in X & Y it will be “easier” you now have more of a chance!

    Day/Night. Those tiny details such as day/night are what I love and add a sense of realness to the games!
    ——————–
    I saw a topic on MMC and I think I may know what this “project” is 😉

    Hope you feel better Dae! Drink your medicine and you and your Banhammer will be back to normal soon 🙂

    http://i0.kym-cdn.com/photos/images/original/000/024/724/ban_hammer.jpg?1257015625

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  7. I never played a Gen. 2 game so I’ll list my opinions on these concepts from Gen. 3 onwards.
    Breeding- I love the concept. I’m the “Gotta Catch ‘Em All” type trainer, and breeding opens up a whole new array of pokemon for me to collect. I also love that I don’t have to catch three Beldum to get one of each stage.
    Gender- I don’t have much to say on this topic. I never use a specific gender (Most of time I don’t even know what gender my pokemon are). I thought this would have been something pokemon had all along, but at least the learned quick. 😉
    Babies- Adorable! I love seeing old pokemon becoming relevant again and also getting new moves.
    Day/Night- I love that it makes the pokemon world more lifelike. It just seems so amazing that you can only find certain pokemon at certain times just like real animals.
    Happiness- I don’t have much to say about this. For the most part, it annoys me trying to evolve pokemon through happiness. It just takes so long, especially pre-E4.
    Dark/Steel- Again, not much to say. I think these should have been there from the beginning with Magnemite, but I don’t like how defensive Steel types are. (Unless I’m using them.
    Pokerus- Wow. I don’t have much to say about a lot of these. I don’t even know what good pokerus does, but I’ve got a lot of pokemon with it. 🙂
    Held items- Both a blessing and a curse.

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  8. Get well soon Dae!

    Gen II brought many features that are overlooked but critical in the games today. Can you imagine a Pokemon game WITHOUT day/night, baby pokemon, or the dark and steel type? Not to mention shiny Pokemon that we all love!

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  9. Feel better Dae! We need you healthy to instill fear into the hearts of everyone with your mighty banhammer!

    Breeding: What is there to say? Nobody knows how the egg gets there…

    Gender: Makes so much sense, glad they implemented it.

    Babies: A lot of people don’t like Babies because they’re pointless outside of perhaps learning new moves. But I love it. Gives a sense of completion to an evolutionary line. Also, many of them are so cure :3

    Day/Night: Another aesthetic that I love. Adds a sense of realism to the game, something I’m disappointed Gen 3 didn’t have.

    Happiness: I guess I like it. Just wish it didn’t take so long to max out happiness.

    Dark/Steel type: Necessary additions. Love both types….now hopefully we’ll finally get a Dark type gym!!

    Pokerus: I didn’t even know this was in Gen 2 haha. I hate it because how hard it is to find, but it really helps a lot with EV training.

    Held Items: Wow, what a great addition.

    Phones: No, I get too much spam. There’s only so many times I can hear about a hacked Rattata before I go nuts.

    SHINIES! I LOVE SHINY POKEMON! I love the whole idea, these Pokemon that are a different color than the regular Pokemon of their species. Nothing beneficial stat wise, but so cool to actually obtain if you’re lucky enough. They’re like trophies lol.

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  10. Breeding was pretty great. It’s so crucial to getting the best Pokemon you can have.
    Gender was a good addition too, because it allowed us to connect with our Pokemon more.
    Babies were alright. They weren’t useful, but I actually really like most baby Pokemon, especially Pichu.
    Clock with Day/Night was an amazing addition. It made the games feel more realistic. Nowadays I love playing with my DS set at the right time, and the features look so much better now.
    Happiness is something I’m not too fond of. It’s a great idea and gets us some amazing Pokemon (Espeon, Lucario, Togetic), but it wasn’t really necessary. I’m glad that they’ve been slowly making Friendship evolutions easier, because in Gen II it too forever.
    Dark/Steel type additions were pretty good. They weren’t done too well ingame in Gen II (Dark E4 member had hardly any Dark types and there were limited Steel options), but further generations built off them to make great Pokemon (Metagross, Zoroark)
    Pokérus, huh, I never noticed it back then. It didn’t affect me then, but I’m so thankful of it now.
    Held items were just great. I loved finding them and toying around with them on my teams back then. Now they’re super important, and I sort of wish they would have stayed as simple as they were back then (Mystic Water and Lum Berry are fine, but Choice items everywhere gets annoying).
    Phone calls were fine and a bit funny, so they never bothered me.
    Shinies are amazing. I never knew that there were other shinies besides Red Gyarados until Gen III. I heard a rumor about a Pink Butterfree somewhere in National Park, but that didn’t work out. I wish their rates were higher, but they’re still cool.

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  11. Breeding- Never really used it to the fullest extent especially in gen 2, at first I would just put in whatever Pokemon I had in my party since I was about 10 when I first bought Silver and had no idea how breeding worked.

    Gender- I love it, it gave me a deeper bond with my Pokemon and still has to this day!

    Babies- I never got what the babies were useful for and still don’t, first time I saw a baby Pokemon was Elekid in the 2nd movie short and I didn’t realize it was a baby Electabuzz.

    Day/Night- I liked the idea and it gave a sense of realism however I would play Silver on an old GBA so the brightness was horrible and I never really noticed the time change.

    Happiness- I absolutely LOVE the idea, it however confused me because I didn’t know how to raise happiness when I was little so my Pokemon would just faint like crazy. I believe I had an Eevee until the very end of Johto.

    Dark/Steel Type- My love for these additions knows no bounds, especially with the addition of Dark types which are my all time favorite!

    Pokerus- Now back then this confused me because the first time I heard about it was in the anime so I didn’t think it was actually in the games. I have never actually gotten a Pokemon with Pokerus in the games but I have in a Ruby rom, it was a Torkoal.

    Hold Items- I didn’t really understand this feature so I just gave my Pokemon anything.

    Phone calls/PokeGear- I would find it annoying when trainers would call me and to this day I hate it when they do and don’t have anything important to say (glares at Joey).

    Shinies- I never found one in the games and didn’t know what they were, and to this day I have only ever found one shiny and that was a Zigzagoon in Ruby….before I had fought May. I was sooo mad about it!

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  12. A few additions that weren’t on the list:

    One other addition that wasn’t on the list- berries. They do fall under Held Items, but they are a bit of their own feature. While Gen III truly introduced us to what berries could be (with watering and whatnot), Berries technically began in Gen II. I always hated the idea of a consumable Held Item, but I didn’t know that they were given back in vs battles and Battle Tower. Now there are so many different types of berries other than the original oddly named berries (MintBerry, MysteryBerry, and straight up Berry)I wonder if Gen IV’s HG/SS Berry Pots were paying homage to the fact that Johto was the first region to have berries?

    Also, Gen II finally took us out of a single bag and gave us different sections for each item. I don’t remember the categories, but I think they were TM, Items, and Key Items. It was rough at first, but it’s such a useful and much needed addition.

    And last but not least (or maybe least), the Battle Tower. I feel like Gen II’s was poorly done, with overly powerful Pokemon (then again, I was 9 at the time, but I think I remember a Lv 20 Alakazam) and weird level restrictions. It did, however, lay the framework for some of the most addicting challenges in all of Pokemon’s lifespan.

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    • Don’t forget that time travel was a thing back then with the Time Machine in the Pokemon Centers. One thing I hated about the bags though was you could still run out of space and have to use or toss items,

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      • The best thing about the Time Machine was reverse compatibility trading. That seriously rocked and it disappointed me in Gen IV when I couldn’t trade back my EV trained Pokemon into the Emeral Battle Frontier.

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          • It was just with the Link Cable… Did you have Gen II moves on the Pokemon you wanted to send over to Red/Blue/Yellow?

          • No. It wouldn’t let me do anything. I would go to the time machine and link the games but it would say that it was unavailable or something.

          • It wouldn’t surprise me. I found a shiny Ampharos (unbelievable I know) in dark cave, but I couldn’t catch it because I forgot to buy pokeballs… It was right before the first gym.

          • It was more than likely a glitch. I was seven when I got it, so I had no clue how to hack. And it was the night after the night I bought it

          • Hrm. Well, there were some restrictions to it, such as you couldn’t have new gen Pokemon in your party, obviously, or new attacks. That’s actually another feature that was neglected to be mentioned. Gen II was the first games to introduce the Move Deleter, for that very purpose, to remove new moves so you could trade Pokemon back to Gen 1. Oh, and delete HMs too.

  13. I wish I could’ve played the gen 2 games. If I had a Gameboy Color back then, I would have chose Gold because of Ho-Oh. I managed to get HeartGold, and sticking with only the features above me, I really enjoyed the breeding process introduced in this gen. It gives you an option to get moves a Pokemon wouldn’t have normally through level up to shake up competitive play. It is also why I am a breeder to this day.

    This is ok, right Dae? 🙂

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    • I would also like to add these:

      Gender – I love to get Pokemon of a specific gender, or both. Some looka certain gender, others look androgynous.

      Babies – Babies are sort of pointless, but cute! It makes bonding with your Pokemon all the more special.

      Clock with Day/Night – Nice feature, keeps you on track with time.

      Happiness – A good way to measure a Pokemon’s happiness, so when they evolve, you feel touched that they care about you and that means you took great care of them.

      Dark/Steel type – Love these types! I wouldn’t have my favorites (Umbreon, Absol, Skarmory, and Mawile) if it wasn’t for the introduction of these types!

      Pokérus – Freaked out when I got it, researched it, and thought it boosts stat gain XD (no), but it actually boosts the EV gains, which I wasn’t familar with at the time.

      Held item – Really changes your battle strategy and makes you think what item is best for your Pokemon this battle.

      Shiny – Oh the hunt for these rare colors will make me feel attached to that Pokemon for its rarity and uniqueness in the group.

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  14. Introduction of Dark and steel types were cool! Babies were useless and are only good for the logic of pokemon reproduction. I love the day and night thing, and being young, it made me feel very adventurous. I loved finding a Hoothoot that was sleeping during the day. The poke gear was interesting but a cool concept altogether. The introduction of held items shocked me when I discovered it!

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  15. Generation 2 was filled with content. I played it before I played Gen 1, and I was bummed that Gen 1 didn’t have all of the features of Gen 2.

    I loved the addition of day and night, it was always cool for it to be dark in the game when it was dark outside!

    I enjoyed the breeding aspect, although when I was a kid it was kind of an accident when my Pokemon had an egg.

    I loved that I could re-challenge trainers with the Poke Gear as well.

    The BEST thing was the addition of the Kanto region. It still makes it a unique game to this day because it has 2 entire regions in it.

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  16. The best part about gen 2 was that it started a chain for newer pokemon games to build up on eachother. The addition of steel and dark types was a very nice touch and it was awesome how we could go back to kanto and battle the old gym leaders again.
    I also really liked the whole idea of friendship…but I didn’t know how to work it back then so I ended up overtraining my eevee thinking that was the way it worked
    ._.

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  17. I always wished they made shinies more common. I mean whenever i see a shiny on the GTS or in a battle i basically know that theres a 99% chance it’s been hacked. Back then they should have made the chances like 1% so that it’s something more people can experience and shinies would probably be just as rare and valuable since less people would resort to hacking. I have shiny dragonite i got as a dratini on the GTS before i knew about gamesharks and the such and now it really angers me that i put so much effort into a poke that i can’t even transfer to my future games because of the chance that it will mess up the system. Also I’ve been playing pokémon for 6 years now and i’ve never encountered a non-event shiny… 🙁

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      • that’s exactly what happens to me. I had my full set of pokemon and found a shiny graveler at victory road -_- and I’ve also found a shiny zubat and ponyta when I was all out of pokeballs -_-

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      • My first shiny ever was is crystal when i was playing it on my gamecube (there was a gameboy advance adapter for the gamecube). Guess what? Shiny Magmar in Mt. Silver. Way too strong for me, and it destroyed my team.
        The second non-event legit shiny i came across was actually very recently. It was a koffing in pokemon emerald in that cave under the Cable Car. I still have it, and i’ll trade it to the new games.

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        • It was reduced to 1/1,024 with the shiny charm in B2W2 and the Masuda Method, but I don’t have either. Generation 2 was so kind to introduce shinies because if there was a color of a Pokemon you did not like, then a shiny might suffice as an alternative.

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          • I have the Shiny Charm in B2, but I only breed in my White (RNG works better). I EV train in Black 2, so I hope I eventually find a shiny in there.

          • I had to actually look up what RNG is and what it does, yet I STILL cannot fathom how to do it to get shinies in Black.

        • Yep, in the demo. It’s blue. I’m trading over my shiny Eevee from Black 2 to make it a Sylveon as soon as Pokemon Bank launches.

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          • RNG breeding. It’s using a computer program to predict what exact time you have to turn on your game to get certain IV combinations and shininess. You basically plug your info into the program and it’ll say my date has to be 1/20/2013 at time 1:54:03 and I have to listen to Chatot’s cries 12 times.

            It’s the most legitimate way to get perfect IVs for Hidden Power, as it doesn’t involve tampering with your game cartridge in any way. I’ve got about 20 Pokemon I’ve bred with some taking anywhere from 20 minutes to 3 hours.

          • Wait…WHHAAT!? I’m trying to hatch a shiny Mudkip and it’s taking for ever! I need to know more about this!

            But of course…it’s off topic : Is there anyway you way you could explain to me without angering the Banhammer?

    • I hear that brother!
      Every so often on Wi-Fi battles I come across a punk with nothing with assumed hacked shines, and to painfully lose to them as well

      I work hard to EV train damn it!

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      • Mm, I hear you. On B2 I wifi battled someone the other week with a full team of Shiny Eeveelutions that were overpowered up the wazoo. Now he may have got them fair and square…but my first reaction was still an explosion of ‘ARE U F-ING KIDDING ME U HACKER SCUM’. Lol. Hack rage.

        It makes it more painful if you’re the type of person who gets shinies and IVs etc the hard way – and the honest way – but you can’t change the whole world, sadly.

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    • I’m going to be the weird guy here (apparently) and disagree. It does sound like it would be very nice if they were significantly easier to get, but honestly it would make them much less desirable and exciting. The very low chances of finding them is what makes the Shiny concept fun.

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      • No, I understand you completely. I get that people feel that making rarer things more common decreases their value. Many people do.

        I just think that the rarity of shiny Pokemon has been “spoiled” (for lack of a better word) by the internet. Now if you want to see a shiny Chandelure, Google it and you’re content. The shock factor has worn off a bit, so I think it’s alright for them to become a little more easy to discover for the general consensus. Lots of people want shinies, but few ever find them unless they hunt or breed.

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      • In a perfect world i would agree with you but hacking as destroyed the novelty of shinies. Hacking has already made them less desireable because if I did eventually catch one no one would even be able to tell if it was real or hacked. So might as make it easier for us fair players to get some.

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      • Doesn’t matter, I think Masuda said last week that they will be easier to get within X and Y.
        Maybe it has to do with breeding a pokemon that has reached a full bond with you in Pokemon-Amie.

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        • Bond with your party Pokemon to increase shiny chances in the wild? It doesn’t make too much logical sense, but that would be great.

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    • I count myself as very blessed with shinies. Tangela in Gen 2, Aron in gen 3, Zubat in gen 4, Machop in gen 4 (and a Graveller in HGSS but it self-destructed before I could catch it o_O)…nothing in gen 5 yet sadly, I was hoping for bingo before gen 6 comes out, lol!

      Honestly, I’m glad they’ve always kept the ratio to exactly what it is. It makes it all the more precious and exciting when you do actually find one of the lil buggers, but at the same time it’s not totally impossible. Sorry you’ve never encountered one yet, but keep hoping! And use less repel when walking through grass and caves! 🙂

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      • I know this is a late comment and I hope you read it but what are your opinions on how Hidden power will change this gen. I would like to request a shiny Zoroark however I feel like the hidden power mechanics might be completely remade to include Fairy and getting a specific HP will be futile.

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  18. I remember on my birthday (today actually) years ago I got pokemon crystal I absolutely loved all the new features especially eggs I don’t know why I loved eggs so much but it was just fascinating to me. I also loved the dark types (especially umbreon it was on my team) I loved the move iron tail. I loved all the additions, but mainly eggs :).

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  19. Breeding – 8/10 (I love it though, maybe it’s too simplistic)
    Gender – 10/10 (<3)
    Babies – 6/10 (meh, they are cute, but why not just call them basic stage pokemon?)
    Clock with Day/Night 9/10 (I love everything except that we didn't have three eeveelutions, night, day, and morning!)
    Happiness 9/10 (Evolving by happiness was really interesting, though some of the actions that increase happiness don't actually seem to promote it and some things that should promote happiness do not.
    Dark/Steel type – 10/10 (Psychic-type was WAY over powered, and steel types add a new dynamic with their many resistances. Plus Steelix!)
    Pokérus – 5/10 (I just think this feature was nothing interesting.)
    Held items – 9/10 (I am not huge into the metagame, but for the casual gamer, held items are really fun to use.)
    Pokégear – 1/10 (HAHA! I don't think I need to explain!)
    Shinies – 9./10 (They might be a little TOO rare, I never knew they existed until one day I found a weird butterfree during the bug-catching contest. I never realized that Gyarados was not unique in that aspect! I love many of the variations, though, there are some palettes that I never quite understood.Overall, a great feature.

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      • lol, nah. I was referring to how predictable it was and continues to be. IN that, the female determines the sex of the offspring, and you know exactly which pokemon you will breed. I would love at least some variation between the male and female. Further, I would love some pokemon specific combonations.

        Let’s say, a Growlithe and Sneasle has a 50% chance to yield a Houndour, 25% Growlithe, and 25% Sneasle. Or, something to that effect.

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  20. I hate happiness. Yes, I like knowing if my pokemon love me, but when they made the addition of evolving with love, I hated it! It takes forever!! Especially if you are trying to get umbreon/espeon where they miss moves they could have learned if it didn’t take so long to get them to fully love you! It’s a major turn off for me. That is the reason why I don’t like many of baby evolutions nor use them. If they evolved in a different way or it was easier/took less time to evolve with love, I would like them so much more.

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  21. Which egg did you want to recieve from the daycare man?
    Magby, Pichu, Igglybuff, Togepi, Elekid, Cleffa, Smoochum, or Tyrogue

    Top 3:
    1. Pichu. I went with Pichu since Marreep is not available in crystal, and the Pikachu line is my second favorite electric after the mareep line in gens one and two.

    2. Smoochum. I love Jynx. Yes, I may be a loner in that regard ;p

    3. Cleffa. I love Cleffable, especially it’s shiny! So I have definitely done the soft reset approach to get one.

    Reply

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