Shiny Tapu Koko Download Event Begins

Players in Europe and North America can now download Shiny Tapu Koko to their copies of Pokémon Sun & Pokémon Moon for the Nintendo 3DS. It has the ability Electric Surge and knows the moves Nature’s Madness, Discharge, Agility, and Electro Ball. Just select ‘Mystery Gift’ from the starting menu and ‘Get Via Internet’! It’s that easy! The event Willa only be available until August 14 however so don’t wait!

This event was available previously in Japan, but has finally made it over to the West to celebrate the release of the Shiny Tapu Koko GX TCG box.

Are you in love with the Koko?

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3,002 thoughts on “Shiny Tapu Koko Download Event Begins”

  1. Bored so I guess I’ll share one of my mythicals for feedback. Since it’s only one I’ll skip using an exterior service to share them because it can’t be that annoying :v

    Khlorium
    The Saline Pokémon
    Rock/Normal
    Grit Salt

    Khlorium is a canine Pokémon, resembling the wulver of Scottish myth, but its green fur is dotted with white salt crystals. In reality, it is an Ultra Beast that fuses with Neuthair to produce Aceris and Qalaryk, and is formed with Neuthair when Aceris and Qalaryk fuse.

    Khlorium will assist humans and Pokémon in preparing for the coming of Aceris and Qalaryk, and after Aceris and Qalaryk produce Khlorium and Neuthair, it will aid in restoration efforts. A popular legend has it bringing fish to poor families.

    Ability: Grit Salt – Destroys entry hazards placed on Khlorium’s side upon entry.

    Reply
  2. Alright so here’s Shocry’ s stuff

    Shocry
    The Barking Pokemon
    Type: Electric
    Ability: Intimidate, Keen Eye
    “It’s thought of as pests for their screeching cries that can be heard miles away, they live in cars and absorb the battery life of them.”

    At level 18 it evolves into

    Kilocious
    The Deviant Pokemon
    Type: Electric/Dark
    Ability: Intimidate, Static
    “Kilocious are notoriously known for their electrical traps. They have quite an appetite and could blackout a city in one sitting.”

    So… thoughts?

    Reply
  3. I have a concept for a cat three-stager for Star’s Jungle game
    Electric Toolkitt
    Electric Invenpurr
    Electric/Psychic Catenius

    Reply
  4. I made my new Fire/Flying Steamer (type of Flightless duck) Pokemon’s move pool

    Steallerd
    1- Smoke Screen
    1- Splash
    6- Ember
    12- Quick Attack
    15- Agility
    19- Charm
    24- Fire Spin
    32- Curse
    38- Razor Wind
    40- Faint Attack
    43- Flamethrower
    52- Overheat

    Smokerry
    UE- Feather Dance
    43- Flamethrower
    47- Overheat
    54- Sky Attack

    Reply
    • I feel the design would be better if it just used one tool at a time in an prehensile tail, or if the tools were actually part of its body. The goggles especially feel off to me tbh

      Also, the colour scheme just feels like you only based it off the fact it’s an electric type. I would’ve went for more subtle colours, and then give it black marks on its body resembling oil smears

      Reply
  5. I kinda feel like writing my Inkling OC’s biography… and redrawing it for Splat2
    Just a taller heavyset Male inkling with a 8bit squid on his shirt and camo shorts, a safari hat with a single ponytail on the back, on his mask there’s a solid stripe under it that resembles war paint and sturdy boots, but his most unique thing is several tiny tentacles on his chin for a pseudo chin beard thing. And often always seen carrying his iconic roller

    The hardest part is coming up with a name https://uploads.disquscdn.com/images/24819388374e3db73318675d5d9f7d53b7a2755239c4457898cb5751f7175363.jpg

    Inkan, Blotch, Dripp, Dab,

    Reply
  6. Idk why, but for some reason I just can’t get a break in the 3rd dungeon of Persona 5. I’m not sure if it’s just that I’m playing different than I was in the other dungeons or if it suddenly got harder or what. I keep getting to certain points and then suddenly die and have to retrace my step back to the points. Then I beat whatever killed me and then get killed by whatever else comes next…..*sigh*…..lol

    Reply
  7. I’m back bitches, I may or may not have sun fatigue from not applying sunscreen once since I got here

    I just beat Byron and now I gotta take out the space dorks in Valor lake
    Badges: 6
    Infernape 39
    Floatzel 37
    Rampardos 37
    Gabite 36
    Skorupi 37
    Tropius 28 (HM Slave)

    Reply
  8. Really off topic, but for all the stuff that ARMS lets you do while waiting for a match, I’m dissapointed in the lack of waiting options seemingly in Splatoon 2. At least Splatoon 1 had those minigames, but there seems to be absolutely nothing for Splatoon 2. Honestly the game looks great and all but there seems to be very little actual improvements so far.

    Reply
      • I mean, it’s great, but it’s Splatoon with a shiny new coat of paint.

        When it was announced, people were voicing (that doesn’t look right but whatever) their concerns about this happening, but I chose to stay optimistic that they could make enough content for a sequel, but as it stands I feel that I was wrong. No new ranked modes, not many QOL improvements, it doesn’t look fantastic. Don’t get me wrong, the game will be a blast I’m sure, but as it stands it looks a bit lacking.

        Reply
        • A new single player mode and Salmon Rush look fun though. And playing on a Switch is just so much better than a Wii U gamepad.

          I think people should think of it as a super super enchanted port more than a sequel. But the fact that we have the same game searching and mode switching is awful.

          Why not make it like Overwatch where you have quick play that cycles through maps, Ranked that has a random mode, then arcade where you can choose the mode and play some custom modes too

          Reply
        • A new single player mode and Salmon Rush look fun though. And playing on a Switch is just so much better than a Wii U gamepad.

          I think people should think of it as a super super enchanted port more than a sequel. But the fact that we have the same game searching and mode switching is awful.

          Why not make it like Overwatch where you have quick play that cycles through maps, Ranked that has a random mode, then arcade where you can choose the mode and play some custom modes too

          Reply

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