CoroCoro Leak Teases Shocking Marshadow News

CoroCoro, the Japanese children’s comic magazine, has shown new art from the upcoming Pokémon movie and also teased the reveal of brand-new information about the mysterious Marshadow.

It is worth tempering expectations by mentioning that Marshadow’s special Z-Move has not been officially announced and the information could be its announcement. We’ll keep you updated with the latest information!

Anyone excited for the new movie?

Supporters

Help support our work by becoming a Patron on Patreon! Swadloon Platoon members and above will be added to our site supporters list!

659 thoughts on “CoroCoro Leak Teases Shocking Marshadow News”

    • Dive is interesting.
      I dislike Cut. Cut should have either been more powerful or just a weaker slash.
      I have a soft spot for rock smash since I once managed to KO Norman’s Slakoth in GEN III with a low level zigzagoon because it kept using focus punch and the super-effectiveness and defense lowering allowed me to kill it… I don’t remember if it was his last pokemon but I think it was. I at least got a bunch of level ups off it.
      and Surf is the easy choice

      Reply
    • I’m not a fan of HM’s. It sucks that Sun and Moon didn’t finally get rid of this lame feature… OH WAIT

      Reply
      • I want them to return, but you don’t need badges, and they can be replaced like any other move, with them being relegated to field moves. At least bring back Dig’s Functionality.

        Reply
    • I kind of miss HMs tbh.

      My least favourites are Strength, Flash, Defog (flash by a crappier name, but better than Flash still), Whirlpool.

      In terms of usefullness I like Fly, Surf and Dive.

      In terms of application, Rock Climb for how it was used to keep certain areas secret, Rock Smash for being able to find Pokemon in rocks.

      Reply
  1. What Element of magic would you specialize in:

    Wind(Healing/Cleansing Wing, Vacuum, Cutting Winds, Control of Gases, Speed)
    Lightning(Electricity, Electromagnetism, Electron/Particle Manipulation, Sound, Limited Nervous System Manipulation, Speed)
    Fire(Flame, Heat Manipulation, Nuclear Energy)
    Metal(Metallic Element Control, Magnetism, Explosive Force, Defense)
    Earth(Stones and Dirt and Sand, Seismic/Impact Force, Defense)
    Wood(Limited Biological Manipulation, Healing, Poison, Alchemic healing)
    Water(Cleansing Healing, Water and Water Vapor Manipulation, Liquid Manipulation)
    Ice(Heat Removal, Ice Manipulation, Slowing Biology via heat removal)
    Light(Lasers, EM Radiation, Visual Illusions, Very Limited Time Manipulation, Speed)
    Darkness(Sensory Illusions,Spatial manipulation, Shadow manipulation)

    Reply
  2. I don’t think I’ve ever talked about my mascot legendaries. So here they are:

    Summer:
    Woodrożyc (Wood + Swarożyc)
    The Summer Fighter Pokemon
    Fire/Grass
    This legendary pokemon lives deep within the Lato Forest. It is the physical form of Summer and everything related to it. When you feel the joy of being near the campfire in a Summer night, It’s a sign that Woodrożyc is protecting you.
    Based on Campfires, Summer and partly on the slavic god Svarozyc, that’s called Swarożyc in Polish.

    Winter:
    Marzimnna (Marzanna + Zimna (Cold in Polish))
    The Cold Winter Pokemon
    Ice/Rock
    Marzimna lives alone in Zima Mountains. It causes all the pain living beings feel in Winter, but also all the fun you can have during skiing and building snowmen. Some people don’t like Marzimna but it brings balance to the year.
    Based mostly on the Slavic Goddess Marzanna and mountains in Winter.

    I don’t have designs yet, but Woodrożyc will be more masculine and Marzanna Feminine. Their names are pronaunced Wood-roh-dgycyh and Mah-r-zee-mnah.

    Reply
  3. You have no idea how upset you just made me. Saw it was 2 hours ago since last comment and thought could it be, then no its just… this (no offense Seraph, but this wasn’t what I was looking for)

    Reply
  4. I’ve Designed a Region based on Greece (image posted earlier)

    the Gyms are
    Fire
    Water
    Grass
    Dark
    Flying
    Psychic
    Steel
    Electric

    and the E4 is
    Rock
    Fairy
    Normal
    Fighting

    the Evil Team is Poison/Pollution/Toxin-Themed (no good idea for name)
    and each of the Admins uses one of the Remaining 5 types and Poison. all except the Ice
    Admin(because there is no Ice/Poison Type) use a dual type as their ace.

    Opinions?

    Reply
    • Some of the choices seem a bit odd.
      In particular the villainous team, you go to the origin of democracy and philosophy and yet the villains are something to do with the environment.

      Even more ironic considering that lots of Greeks sit out at the front of their local bars smoking and playing backgammon. (I’ve been on a few holidays to Greece, mainly Crete, Santorini and maybe one or two other islands.)

      The presence of a Steel gym seems a bit odd considering they’re not exactly known for their metal.

      At first I thought Fairy was a bit odd, but they did have Nymphs, so there’s a niche there I guess. Dark seems odd, but I’m guessing you probably just wanted a Dark gym because there isn’t one yet.

      Fire, Water and Grass make perfect sense, plenty of that. Fire gym should be in Santorini, Psychic should be in Delphos.

      I would have been tempted to base at least some of the gym leaders on the Olympians, making Zeus (mainly Electric and Grass) the champion, and the E4 being Hades (Dark/Ghost), Poseidon (Water/Ice), Hera (???) and Hermes (Flying/Normal).

      Otherwise seems pretty reasonable.

      Reply
      • I wasn’t thinking about/Didn’t think to research culture, the Evil Team is based around the Poison Type… and the League is on top of Olympus.

        Reply
        • That kind of seems like a waste to pick somewhere as culturally rich as Greece and then ignore their culture completely.

          Reply
          • Reading up on the mythology is a given. Probably best to start with the 12 Olympians or the creation mythos (they had their own origin story, much like the whole ‘god made the world in 7 days’ thing, but cooler).

            Greece had many gods and mythical creatures, like Nymphs, Centaurs, Cerberus, Cyclopses, the Nemean Lion, the Hydra, Satyrs (not the same as Fauns), so they’re all pretty interesting.

            A word of caution though: there’s a heck of a lot of mythology and it’s easy to get lost, so there’s no need to know absolutely all of it, just focusing on the more well known stories would give a bit of insight.

            And lastly (this goes for designing any region on any country) watch a travel documentary or two (just the one if you find them too boring), there’s always loads of weird facts.

            I don’t mean to sound like I’m trying to hijack or anything, some of your ideas are good (e.g. I didn’t mean having a Poison team was a bad idea, just the environment aspect. If anything poison would suit a philosophy/politics oriented team by representing ‘poisonous thoughts’ or corruption), but Greece just has too much culture to ignore – it would be like Sun and Moon not having a volcano or hula dancers or four guardian spirits or a jungle or something based on tikis or mentioning the defunt royal family.

  5. Soooooooooo…
    Nintendo’s thingy this year at E3 isn’t called a direct, it’s called a spotlight. I wonder why it’s different.

    Bigger note: it will only feature switch games. This brings me to two possible conclusions. Since there’s no way that if they had a Pokemon game this year it’d skip E3, the fact that it’s only focused on switch games definitely points at either a switch Pokemon game or no new game. But then again, we saw SM at the “BotW-only”e3.

    Reply
        • Ehh, lower your sodium intake I guess? Really don’t let other peoples opinion’s get to ya. I don’t like those starters for multiple reasons, but that doesn’t mean you can’t enjoy them. Heck if I wanted to really make you salty I would outright say that I think X&Y are better games then Sun and Moon, which I honestly think they are, but my logic why’s kinda weird.

          Reply
        • I’m just being realistic.
          Itoi isn’t even a game designer, he’s a copywriter.
          And when they asked him he used the word ‘impossible’ (or ‘muri’ considering he’s Japanese :P).

          Reply
          • omg I just want fucking mother 3 on the Switch like how is that hard to do at all? It’s not hard at all. Besides Itoi doesn’t even need to be there for Nintendo to give it a graphical update

          • And besides Tomato already Localized it, and he has gone on record to say they can have it if they fucking ask… also it should be on 3DS… because the Wii U is dead and It’s a portable game so it should be on a portable system LIKE IT BELONGS.

          • The Switch is a horrible portable though, and the 3DS would provide a closer feeling to how the game was meant to be played on the GBA.

          • THE SWITCH IS NOT THE SUCESSOR TO THE 3DS STARSTORM. IT’S THE HOME CONSOLE. IT’S AS MUCH OF A REPLACEMENT FOR THE 3DS AS THE WII U.

          • To me the Portability isn’t a handheld replacement but the natural evolution of the Gamepad.

          • Yeah, but the gamepad for the Wii U wasn’t really well received, was it? I feel it would’ve made more sense to drop it and go for traditional controllers like what the pro controller is.

          • Again, I’ve got to agree.

            I want them to go back to Gamecube controllers. I’ve tried loads of different controllers and to be honest nothing in my eyes has matched that original GC controller.

          • The only thing I don’t like about gamecube controllers is the way the buttons feel when you push them. I want them to be more squishy and pushable if that makes sense haha

          • Eh, I liked that they had a bit of resistance. That’s easily remedied though. It’s the layout I like best, nice big button for major actions, smaller buttons for menu things, and really comfy grip.

          • I must admit, from the moment I heard they were planning that I thought ‘they’re planning to replace the portable as well’.

          • It’s a successor to both, It’s a hybrid. It’s no wonder people dont get that because Nintendo is releasing a kirby game for the 3DS in fucking december 2017. The Switch is combining handheld and console

          • It has touch capabilities. And two screens isn’t necessary for a handheld. It worked for the DS and 3DS but I think I would trade two screens for more powerful games

          • They made the new3DS for more powerful Games… kind of. Unless the New 2DS is a Fucking Gameboy Micro, 3DS is going strong.

          • Call me when you can play Skyrim or Breath of the Wild on the New3DS. And yes. The New 2DS is the game boy micro intended for small children who are new to games.

          • It’s going strong, but it can’t last forever. They already had to replace the 3DS with the *New* 3DS so that it could handle more powerful games. Even now, the New 3DS pales in comparison to what the Switch can do. Games keep ramping up the power they require, so they’ll either eventually have to make another new handheld, or drop it.

          • We’ll see! Personally I see arguments for both sides, although part of me wants the Switch to just take over because I think it makes sense from a business standpoint. But I don’t think the 3DS will be dropped for at least a year and a half if my hopes are correct.

          • I vote new handheld tbh, the Switch doesn’t have the battery life – that extra power comes at a cost.

          • Do you think the people who think a smaller version will happen or crazy?
            HAVE THEY SEEN HOW FUCKING TINY THE THING IS ALREADY?

          • Smaller version seems unlikely. I still am thinking they’ll release just the tablet within 2 years

          • You’ve seen the article on this site though right? apparently Some Econimals or something predict it.

          • They’ll make a smaller version… 5mm smaller 😛

            I haven’t seen inside of one, but I know there’s only so much you can get away with, and airflow and heat become more of an issue when you have a more powerful system.

          • I’m just pointing out it has them. Companies can develop for them if they want. A pokemon switch game would most likely implement them.

          • I’m not sure how it would work. I’d assume that you’d need a pro controller to play it while docked, but I don’t have a switch so I can’t really say if the joycons could be used for a main series pokemon game.

          • And that’s Bull, and you know it. Its far from dead. It has games coming for it, if a pokemon game is released this year it’ll come for it, and frankly Nintendo’s openly said that they know that it serves a market that the Switch can’t serve. Heck even when the 3DS does eventually die, it’ll probably be picked up by some new successor simply because the Switch can never, and will never be able to serve the same market as it.

          • It has like… 3 games? Why tf would they make the switch portable if they are still going to work on the 3DS? It’s because it’s a portable console which is far superior to anything you can do on a 3DS. I can understand maybe if they are going to make a smaller version of the Switch thats a bit more portable next year but they need to stop working on the 3DS

          • Why make a console that Nintendo’s openly said is a Home console first portable? Because the PS4 and XB1 aren’t portable. That right their gives you a huge advantage over them since now your consumer can debate if power or the ease of playing is better for them on every game.

            No what the switch can’t do that the 3DS can? Be affordable for most people. The Switch at $300 isn’t cheap for a lot of people. The 3DS though, and all handheld devices in general can be cheaper for people though. As well, that weaker hardware is killer for dev’s that have smaller budgets. A lot of dev’s simply can’t develop for home consoles since it is super expensive, and even if you want to say that the switch might one day sell like the Wii, that will still take years, and still means devs risking their company that their game will sell well enough to keep them in business when competing with larger companies.

            Nintendo’s entire market has always been about being inclusive. They want as many people playing their games as possible. Moving everything to the switch would kill that immediately. It set’s a huge price gate on people playing their games and destroy’s an entire market. Those with a limited budget, kids who are just getting into gaming, and anyone who just enjoy’s playing handheld games. The Switch simply can’t cater to them since there’s no possible way you can make the device cheaper without simply just waiting for the parts to get cheaper, and even then it can’t change the fact that games will always require a home console budget to make and have to play as a home console game because the switch IS a home console first; not a hybrid as much as people wish it was.

          • Not if they sell just Switch handheld tablet thing. I feel it could go for like $170-$200, if they ever did it (provided it’s possible), which is the pricepoint for the 2DS and 3DS

          • That isn’t possible though. The thing is there’s really no way you can really strip anything from it to make it cheaper. The Joy con’s have to stay in tact since if a game requires motion control, hd rumble, or even Amiibo’s to play, the game would be rendered unplayable simply for having the wrong system, and that wouldn’t really work. You Also can’t really make it any smaller since the majority of the Switches size is its battery, so making that smaller would then make it even less of a portable. The only way to make the battery smaller would be to make console weaker, at which point people would say its a waste to buy since it would be seen as the clearly inferior model. Heck at that point it would make more sense for them to try to make something comparable to power as the vita as sell it as a handheld, which is what their probably considering doing anyways.

            And mind you all of that ignores the fact that even if you did make a Switch that was handheld only, it wouldn’t change the fact that the games that come on it were intended to be played as a home console, so if a game required you to see something clearly that doesn’t show up well on a 6-in screen, all they can do is throw up their hands and tell the consumer that they should have bought the standard unit and not some lesser model that they didn’t build their game for.

          • Couldn’t they modify the joycons so that they’re stationary? So think like PSP basically..They would still have to work on the battery life. I don’t think they could literally just sell it as is, they would have to change it a bit so that it would work.

          • But even if you made a way to keep them permanently locked in(which would remove motion control), the issue comes down to that the only way to lower their cost is to strip features out of them, and that would prevent some games from being playable. Heck even if you wanted to argue that removing the dock could lower its value, it wouldn’t be by much as the dock is actually very cheap to make given how simple it is. Really there’s not a good way to make the switch any cheaper then it is right now without making it less of a device, at which point you might as well make an entirely new device all together.

            Heck when I say that I think that their going to make a new handheld probably around 2018-1019, I do fully think it would be something like the vita, maybe carrying the monitor of the DS line since a lot of people still love it. But only time will tell. At this point its probably better that we just agree to embrace what ever Nintendo does next since I don’t think either of us are really going to budge on this and this is a subject that I”m probably more stubborn then Earthen at is worst. Too me the moment Nintendo tries to merge its markets is the moment it takes a shot gun to its metaphoric face. It can only end badly.

          • In my eyes its killing off a market that simply can’t transfer over, which is bad. It comes down to that point though. Would the handheld crowd transfer over to the switch. A crowd that needs to spend a lot more on hard ware and more on games then they use too, and play games that aren’t designed to appeal to handheld gaming, and rather console gamers. Honestly I don’t see it happening, and why it would be disastrous, but I’ve been wrong before. It just sounds like horrible odds of success to me that could lose a lot of money.

          • Yeah, it all depends if the handheld market would transfer over. iphones are what, over $600? So I feel like a $100 increase from the 3DS to the Switch wouldn’t kill off too many families. All speculation though.

          • There are a lot of people who can’t afford an iPhone and a lot of people who won’t get one precisely because of the price.

          • Too me though that’s not a good comparison. A smart phone might be roughly $600 dollars, but its not a gaming console first. Its a smart phone. Its meant to be a computer that can do pretty much anything you would need out of the device that’s small enough to fit in your pocket. As well, at least with those who I know; they tend to rely a lot on hand-me-downs. One person might get a new phone, but they’ll simply give their old phone to their child or someone else since it saves them the money, thus making that expense less.

            With the Switch its a toy that plays videogames and nothing else for 300 dollars and that might be too much to ask of people. But we’ll see with time. We’re already seeing this split among consumers where some see it as an issue, and others don’t. But Nintendo’s the one with all the power here and they will decide what happens next.

          • They could shave down the price slightly by removing the HDMI port too, which means they can remove all the hardware needed to support the HDMI.

            I hope they don’t try it, but I’m expecting that they will.

          • Who knows if it’ll be released, but I would almost bet they’ve at least experimented already with it

          • Idk. The Wii sold 101 million consoles worldwide…if they killed the 3DS I would say there’s definitely a market for the Switch replacing the 3DS. Just because the Wii U was a failure, doesn’t mean the Switch has to be. Combining their markets could be very good for them.

          • also it already has the ambassador games running on it, and I;m wondering if with the new 3ds they could make it an actual virtual console emulation instead of the gimped emulation they use.

          • So a platform’s that known for being pretty bad had a lot of people buy a cult classic game. Its hard to compare earthbound sales to mother 3 since the former has nostalgia on its side, where the latter’s kinda always been less popular. And I say that loving mother 3. Its a fun great game, but I have no expectation’s of it ever being released since its cost would really never justify itself.

          • It’s always been less popular because it never released outside of Japan. That’s like wondering why Pokemon Green was less popular than Pokemon Red. Of course it was. It was Japan only

          • I’m wondering if Lucas was in Melee if we would have gotten it… it’s how we got FE… although the second GBA title which instead of the one Roy was actually in for some reason.

          • Itoi? All I thought Itoi said is he’s not making any NEW games in the series. Nothing about Nintendo Releasing the others Internationally, I mean they did release Begginings(Zero) although they already had a NES version translated, Apparently they retranslated it.

          • Ohhh…I’m not sure…if they did Earthbound and Mother I don’t see why Mother 3 would be a problem

          • Itoi’s a very strange man.
            He’s a music lover (hence the game series is named after a song) and he believes that (roughly) ‘after a 3rd album, musicians start to do less well and everyone keeps asking for songs from the first 3 albums’.
            So I think it’s partly fear that he’ll never be able to direct it as well again, partly worry about getting it on a new console (he liked the GBA a lot for some reason) and partly he’s got that ‘actor syndrome’ where he wants to move on.

          • I feel like you can’t really mess this series up though, as long as you stick to what made the game great in the first places.

          • That’s part of the problem though, it’s so odd that it’s hard to define what makes it good.

            Also I think he might be worried that newer generations won’t appreciate it (Mother 3 had some moments that were clearly parodies/references to older films and the music style is inspired by the good old bands of yesteryear).

          • Yes, but I mean we live in a world where the game can be picked up rather easily for free, fully translated. You would think that it would be more popular for that reason alone.

          • Oh, okay. I think some of it also just has to do with Ness being more popular, and Earthbound’s story is generally considered the best of the series, I think.

          • It’s not that, it’s because more people remember and know about Earthbound and aren’t familiar with the others.

            If they stopped calling it ‘Earthbound’ and started calling it ‘Mother 2’, they might think of it more as one in a series.

            Personally I like both equally. Mother 3’s story is sadder though, Mother 2’s story is more of a typical adventure.

          • I don’t even know anything about the 1st or 3rd. I got Earthbound as a reward from club nintendo lol

          • Give 3 a try some time, it’s worth experiencing at least once.

            I haven’t played the original, but I intend to someday.

          • That’s not the problem, like @MelloMori:disqus says, it’s been available on emulators, fully fan-translated for ages. The problem is that knowledge of it is spread by word of mouth.

            I’ve actually met quite a lot of people who know about, but only one or two who have actually played it, and that was in a class full of gamers.

          • I agree that the 3DS would make more sense, but sometimes the 3DS’s screen isn’t very good with older games, it tends to blur them slightly in the scaling process. Or maybe I’m just imagining it.

          • Start is your friend, also New3DS has something to make SNES games look not ass, maybe they could use that.

          • Mother 3 was GBA, not SNES.

            So it’s sort of iffy. I’d still rather have it on the 3DS though, I don’t think a large screen would suit those old pixel graphics. As it is I like to keep my GBA emulator on small mode because all the scaling filters.

          • I know this, I’m talking about the Tech they use in the SNES VC games on New 3DS to fix the resolution.

          • It looks convincing, I wouldn’t like to make any guesses without finding a technical explanation though, so I’ll look for one later.

            I can only assume at the moment that either normally they run it with the wrong resolution and they’re now running with the correct one, or something about the GPU causes it to be rendered off (which sort of makes sense given how GPUs work) so they swap to CPU rendering.

          • They wouldn’t touch it because they’d be worried about the legalities involved and they have a policy against working with non-employees or allowing ROM editing (which is what the patch actually does, it edits the scripts built into the ROMs).

            This is Nintendo, not Valve 😛

          • I say give Itoi the middle finger, take the rights for the franchise from the bitch, port Mother 3, and get to fucking work on a new installment. Shit would sell.

          • Well two things to point out.
            1. Is there enough of a demand for a full remake? Honestly, probably not. Mother’s always been a cult game that’s either loved or hated, and the majority of people who do try it just finds that its not for them.
            2. Is their enough of a demand for a full translation in multiple languages? Again, no not really. We have the English fan patch and it’ll live on forever. That alone is enough of a reason for them to say its not worth doing since literally anyone can just pick the game up online for free(even if its stealing), and most of the people who would want it probably aren’t going to want to buy it once they have it for free on PC.

    • Aw, look at cute little Oshawott before it turns into a horribly ugly unicorn seal that bears no resemblance to an otter.

      Reply
  6. Of course it’s the stupid Z-move. I doubt it will get a form change AND a Z-move. It definitely won’t be getting a mega.

    Reply
  7. Well tired, bored mom is being… herself and blaming for something I didn’t do and tons of homework… I’m done with today already I’ll just start the work then go to sleep after so I may come back today if not see ya tomorrow

    Reply
  8. You know, they don’t even need a Pokémon Direct technically. They could just pop up a Pokémon Stars trailer tomorrow on YouTube like they did with ORAS. I don’t think we can predict anything anymore.

    Reply
    • Gamefreak said fuck patterns a long time ago… with BW2 most notably. It’s been less and less predictable since then xD

      Reply
      • Google is paying 97$ per hour! Work for few hours and have longer with friends & family! !mj410d:
        On tuesday I got a great new Land Rover Range Rover from having earned $8752 this last four weeks.. Its the most-financialy rewarding I’ve had.. It sounds unbelievable but you wont forgive yourself if you don’t check it
        !mj410d:
        ➽➽
        ➽➽;➽➽ http://GoogleFinancialJobsCash410TopSpotGetPay$97Hour… ★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★✫★★:::::!mj410d..,….

        Reply
    • The only thing that makes me thing they won’t is the possibility of people not seeing it.

      I agree though, I think people have been trying to spot patterns where there aren’t any. As ‘cool’ as the concept that they intentionally drop hints and plan coincidences, I don’t think it’s very realistic.

      Reply
        • Yeah once it comes around it’ll be a nice break for ya, that way you can have some time to yourself to enjoy the things you like 🙂

          Reply
        • it sounds good on paper soon you’ll slow down and your parents start nagging you to get out of the house and git a job

          Reply
          • don’t you have a job anyways? why on earth would anyone want to still live with their parents anyways?

          • because my job’s a total bastard and has been only giving me only 10-15 hours a week
            my dang parents now want me to either get a new job that gives me more hours or get another job

          • and they also keep nagging me, what are you gonna do today, when are you gonna exercise today, when are you gonna look for a job
            JUST LEAVE ME ALONE

          • Its not free food and free washing for everyone though, hell when I lived with mine I had to buy my own groceries, do my own laundry and basically lived on my own anyways, but like Id rather do stuff for myself then let my moron parents do it

          • i had a job all through high school, i needed it to pay for all my grad stuff and school lunches

          • I might… idk. I’m not a senior so I don’t have to worry about college just yet. It really comes down to if I want to pursue game development or focus on art 100%

          • If you want to do art in the video game industry, I’d say do art first and then move into video games later because it leaves more options open.

            If by ‘game development’ you mean roles like storyboarding or script writing or management then it’s probably a different story.

            The game industry is very cutthroat and very selective though, they don’t like people who don’t have prior experience, so either way you’d have to do something else before working with games (hence I think being a good artist first and then approaching a company with a portfolio of accredited art is probably more impressive than the alternative).

            That’s just my penny worth of thoughts though.

          • Again, it depends what you mean by ‘make games’. If you’re working for a big company you’ll only ever be doing a small part, like just the concept art, you won’t be actually in charge of the whole game. The only way to make a game that’s 100% yours is to do it indie-style and that’s really hard.

            If you want to do animation, I’m pretty sure being an animator is different from being an artist. You’d have to ask the college/whatever about that one, not my department.

          • Yeah I want to do indie games. Small teams of like 3-10 people or so. That sounds awesome.

            And yeah there is a difference between illustrating and animation but I really like both. I like too many things. Why cant I just like one thing

          • Indie games are hard to do, you need time and skilled people and if you want to be successful you have to take them seriously. Many people have this idealistic image of what it’s like to be an indie developer – sat around with friends chatting and just casually making something awesome. It’s not like that at all – it’s hard, tedious work which requires a lot of skill and knowledge, and it’s time consuming, and after all that you might not even create something. You want to constantly give up, because let’s be honest it takes forever (Cave Story took Pixel 5 years to make).

            You don’t have to do everything as a profession. Try all of them and pick what you’re best at. Then do the others as hobbies (like how I’m not an artist but I still draw from time to time). I got lucky because I’d always wanted to make games since I was very young and by some miracle I’m good at programming.

            Story time:
            Originally I just made imaginary games with friends in the playground. Then I got my first console (a GBA) I wanted to be a video game designer despite having zero computer knowledge.

            I went all the way through secondary school not knowing what a gigabyte is, but still just about being able to use a computer (many of my friends knew more than me).

            Then I got to college doing a course in video game design. By the first christmas we were doing programming in Visual Basic, and I started to realise I was doing better than a lot of the class, so one day I decided to look on the internet and learn some things we weren’t taught in class. And then I learned some more, and some more, and then I decided to switch to C# instead (or that might have been later), and then I asked one of my teacher to explain Object-Oriented programming a long time before we were due to be learning it, and I started looking more into that, and by the second year everyone was asking me for help with their code. Flash forward to now and I have experience in at least 10 different languages, two of which I’m especially good with.

            So long story short: I found my calling. I never knew I’d be a good programmer until I tried, and when I tried it called out to me. It’s like in Harry Potter, the wizard does not choose the wand, the wand chooses the wizard.

          • Just make small games like Pacman and Snake, don’t attempt company-grade blockbusters. And cheat by using tools that don’t actually require programming (like that god-awful GameMaker or Unity).

            If you’re into Visual Novels, RenPy would be good to try. Visual Novels are all art and story, so it might be worthwhile if you like those things.

          • Also, if you’ve got some spare time, give programming a go, you might like it once you get past the initial learning curve.

            When you actually get stuff working it’s a wonderful high (until your parents don’t appreciate how clever what you’ve done is and won’t sit through long winded technical explanations, which is why you get programming friends as rivals).

Leave a Comment