Pokémon GO Adds New AR+ Feature

Pokémon GO, the mobile Pokémon app sensation, will be getting a few new features on the iOS platform thanks to its work with Apple’s ARKit Framework.

The three major additions to the new system are:

  • Scale: With AR+, Pokémon are now fixed to a point in space, meaning you can walk up close to a Pokémon to see to how they’ll look in the real world. Imagine looking up at a massive Onix or walking around a gigantic Snorlax blocking your path! This feature brings us one step closer to truly realizing Pokémon the way they are supposed to be represented in the real world. Pokémon GO AR photos will never be the same again!
  • Awareness: Pokémon will run away if they become aware of the Trainers getting close, so be careful. You can sneak up close to earn an Expert Handler bonus, but think twice before running right up to that Charizard! You’ll need to be extra cautious so you don’t scare it away. An awareness meter will appear next to the Pokémon, and if the meter fills up, the Pokémon will flee. If it does, you can try tapping on the tall grass nearby, which may cause the Pokémon to reappear and give you an additional chance to catch it.
  • Expert Handler Bonus: Think you have what it takes to be an expert Pokémon handler? While in AR+ mode, you’ll finally have the chance to prove it! If you’re able to catch a Pokémon while in close proximity, you’ll have a better chance at earning Great and Excellent Throw bonuses, as well as an all-new Expert Handler bonus that awards even more XP and Stardust.

Players using Android and iPhone models older than the 6s are out of luck for now, but Niantic may be able to expand the availability of AR+ in the future.

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554 thoughts on “Pokémon GO Adds New AR+ Feature”

  1. This is actually very interesting. I guess I am lucky in that I do have an IPhone 7. I wonder if these AR changes are limited to when you are catching Pokémon or if it expands to the overworld map.

    Reply
  2. Pokedex Number: 85
    Castmos (Forecast-atmosphere)
    Classification: The Weather Pokemon
    Height: 1’5” /6’07”
    Weight: 2.6 Lbs/10.7 Lbs
    Typing: Normal/Flying (Normal can be Fire, Water, Ice, Rock, Cosmic, or Nonexistent(Mono Flying) depending on the weather)
    Ability: Climatic
    Stats:
    HP: 75
    Attack: 75/150/150/150
    Defense: 75/150/150/150
    Special Attack: 75/150/150/150
    Special Defense: 75/150
    Speed: 75/150/150
    Base Stat Total: 450/600
    Pokedex Entry: Similarly to its previous form, its body is highly reactive to the weather and it will change form in order to match it. Although it isn’t that strong normally, it becomes incredibly powerful in its weather forms. Trainer who witness a Castmos in a weather form for the first time may even mistake it for a legendary Pokemon due to the sheer power exuding from it.
    Pokedex Entry Weather Form: Upon unleashing its true form, its power skyrockets beyond any expectations expected of it. A Castmos in a weather form is able to level an entire city within a span of mere minutes, given that it actually wanted to. Interestingly enough, its mood and temperament also seem to change with the weather as well.

    Reply
  3. Ugh Bloodwork is never fun

    But this gave me the motivation to work out my iconic Bug/Dark Mosquito Vamsipher

    Vamsipher
    The Mosquito Pkm
    Bug/Dark
    M: 0% F: 100%
    Life Drainer (HP Stealing moves do 30% more damage)

    HP: 60
    Atk: 100
    Def: 55
    SpAtk: 145
    SpDef: 60
    Speed: 125

    Struggle Bug
    Absorb
    Screech
    Feint
    Foresight
    Bite
    Work Up
    Draining Kiss
    Agility
    Bug Bite
    Mega Drain
    Endure
    Essence Thief (Special Dark Type HP Draining move learnt when evolving)
    Leech Life
    Swagger
    Moonlight
    Giga Drain
    Captivate
    Quiver Dance

    “swooping down on moonlit nights they strike their prey with their long proboscis draining them of nearly all their fluids”

    “Famously despised for its natural wretchedness, they pierce the night with its eerie buzzing”

    Reply
  4. Remember that popularity poll from before SuMo? Where Greninja won? Order of the filly evolved starters according to their popularity

    Greninja > Charizard > Blaziken > Sceptile > Infernape > Blastoise > Swampert > Empoleon > Samurott > Delphox > Typhlosion > Serperior > Venusaur > Torterra > Feraligatr > Emboar > Meganium > Chesnaught

    Keep in mind this is japan only but it’s super interesting

    Reply
  5. I am quite happy with the announcement of this update. I have taken several extended breaks from this game, yet as of this morning I have caught 251 of the available Pokémon species. Thus I would have argued for them to roll out an update with more Pokémon. However, the quicker these updates rollout the shorter the longevity of these games will be: the time when they will have released all Pokémon that are currently available as of the current generation. I think that big updates like these not concerned with adding more Pokémon would be able to mitigate this. That and I need a way to get Stardust more efficiently. I have a lot of Pokémon to use stardust for. https://uploads.disquscdn.com/images/c35382919422436706b7cd2e4beea97f11c600322f44f422e74e0881f3194133.png

    Reply
  6. Decided to change my mascot legends a lot

    Svarestyc
    Grass/Fire
    The Summer Pokemon
    As it runs through the Slavy Region in intense heat, it gives everyone the will to come outside and have fun. When it howls, Summer nights get warmer.
    Signature Ability: Summer Harvest
    All of the members of its team get more HP (when using Healing or HP draining moves) even if it isn’t in the battle.
    Signature Move: The Howl of Heat
    Fire
    Special
    Power: 90
    Accuracy: 80
    Sets up Harsh Sunlight

    Marzimna
    Ice/Rock
    The Winter Pokemon
    It’s always observing the people of Slavy. Some people think it has a Heart of ice, but sometimes it can make people care for each other more.
    Signature Ability: Mountain Shards
    When it or a member of its team enters the battle, Stealth Rock is set up
    Signature Move: The Ramming of Cold
    Ice
    Physical
    Power: 90
    Accuracy: 80
    Sets up a Hail

    Reply
  7. My kakapo line

    Poepoe
    Grass/Flying
    The Kakapo Pokemon
    The eggs of this pokémon make for a delicious treat, and are constantly being eaten by rattata and meowth.

    HP 50
    Atk 25
    Def 30
    Sp Atk 70
    Sp Def 50
    Spe 20

    Abilities- Telepathy, Frisk
    Hidden Ability- Natural Cure

    Rimpoe
    Grass/Psychic
    The Kakapo Pokémon

    Rimpoe is said to have the ability to predict the future by looking at fallen berries.

    HP 95
    Atk 50
    Def 80
    Sp Atk 135
    Sp Def 100
    Spe 60

    Abilities: Telepathy, Predictor – evasion increases whenever a pokémon eats a berry
    Hidden ability: Natural Cure

    Reply
  8. Seraph you around? Wanted to share how OP one of my legendary trio’s moves are

    -Poison Darts
    Poison
    Special
    BP: 35
    Acc: —
    PP: 5
    “The user takes quills seeped in heavy poison and fires them at rapid pace at the target.”
    Effects: This attack never misses, hits 2-5 times, 20% chance to Badly Poison, while 50% to Poison

    One of my synthetic trio members gets it, a Poison/Flying type one to be exact.

    Reply
  9. IMO, the following Pokemon should get Megas in Generation 8:
    – Porygon-Z
    – Meganium, Feraligatr, Typhlosion
    – Togekiss
    – Azumarill
    – Slowking
    – Ursaring
    – Kingdra
    – Torterra, Infernape, Empoleon
    – Luxray
    – Roserade
    – Spiritomb
    – Drapion
    – Mantine
    – Tangrowth
    – Dialga
    – Palkia
    – Serperior, Emboar, Samurott
    – Musharma
    – Unfeasant
    – Escadrille
    – Lilligant
    – Krookodile
    – Cofagrigus
    – Jellicent
    – Pyroar
    – Florges
    – Malamar
    – Aurorus/Tyrantrum
    – Noivern
    – Volcanion
    – Incineroar, Primarina, Decidueye
    – Rimbombee
    – Lycanroc
    – Araquanid
    – Tsareena
    – Salazzle
    – Mimikyu
    – Bruxish
    – Solgaleo
    – Lunala
    – Tapus

    Reply
    • I doubt anything that gets a Z-Move will get a Mega, and vice versa. Otherwise at least one of Mewtwo and Lucario probably would’ve gotten one..

      Reply
    • Youre forgetting
      Druddigon
      Vespiquen
      Beartic
      Volcarona
      Archeops
      Carracosta
      Gen 5 has so much mega potential it isnt even funny

      Reply
      • > Dragon/Rock with Rough Skin, Solid Rock, or a new defensive ability, lowered speed and sp.attack but its defenses and attack raise, becomes more gargoyle like

        >Bug/Rock, with a crystallised crown and a prominent stinger. Much faster to abuse the amazing offensive type of Rock and the pivoting ability of U-Turn. Give it Levitate for defense or Moxie for offense.

        > Ice with Swift Swim, or even a Slush Rush/Swift Swim combo ability. General improvements to make it even better, has icy brass knuckles.

        >. Keep the type, and make it Mothra and give it Magic Guard. Bye bye sneaky pebbles.

        The fossils, like Aerodactyl, revert to their ‘true form’ before the restoration process gave them Rock-typing.

        > Dragon/Flying Archeops that finally drops Defeatist, maybe getting Moxie to be a slightly better normal Salamence. Alternatively, give it Rock Head, keep it Rock type, and give it Head Smash and Brave Bird.

        > Water/Ground, is now like a soft shelled turtle. Has Swift Swim, becomes much more agile and offensive. Alternatively, make it a snapping turtle with Strong Jaws, but make sure the type isn’t Water/Dark because that’s Sharpedo territory.

        Reply
    • Hmm let’s see…
      -Maybe
      -Yes
      -Maybe
      -Meh, I don’t know if it could be interesting
      -Makes sense
      -Meh, how could it make it better?
      – Sure why not
      -Absolutely yes, yes, yes!
      -Absolutely as well
      -Its possible, but isn’t it good enough without one?
      -Why would it get a Mega? It really has no reason to
      -Yes
      -Mantine is Gen.2, but yes
      -I can’t actually think of a good design for this one
      -I think these next two need primal forms rather than Mega’s
      -Yes to all (Eeeeee Samurott)
      -Maybe
      -No
      -Yes
      -If Lilligant gets one shouldn’t Whimsicott too?
      -Yes
      -These next 2 I can’t actually see getting Mega’s
      -Why Pyroar over Kalos Starters?
      -Yes
      -yes
      -Yes
      -Why? One Mythical got a Mega so… Do they really need them?
      -Sure why not?
      -Meh doesn’t seem to fit
      -Only could work if a full fusion of all the forms
      -Yes
      -No
      -No
      -Yes
      -Make it evolutions first
      -Meh do they really need more?
      -No!

      Reply

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