Pokémon Generations Episode 7: The Vision

Pokémon Generations Episode 7: The Vision has just been released on the Official Pokémon YouTube Channel.

In The Vision, we stay back and fight with Admin Courtney as the rest of Team Magma evacuates their headquarters in reaction to an intruder and his Sceptile invading.

What do you think of the latest episode? Enjoying the Generations journey so far?

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//ozymandis

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1,087 thoughts on “Pokémon Generations Episode 7: The Vision”

  1. Guys halp

    I’m planning a diva theme and I have

    Popplio3
    Tsareena
    Maybe Salandit, Depends on Final Evo
    Maybe Cutiefly, Depends on Final Evo
    Oricorio, Sensu or Baile (Depends if I get Salandit or not)

    Does anyone think any of the revealed Pokémon for SuMo looks like it’ll fit? I’m good for new Pokémon and Alola Forms, as well as not caring much for type overlap. Trying to avoid another Grass/Fire/Water tho.

    Reply
    • For the moment, assume Ribombee is only 2 stage until we get confirmation otherwise. In which case go for the scarf because that mateches.

      Sensu Oricorio would probably make more sense because it’s more glamourous.

      Alolan Vulpix/Nintales are good choices.
      Alolan Meowth would also be ok.

      Otherwise Bruxish or Bewear.

      Reply
      • Vulpix and Ninetales look amazing, I might go for it but I think they look more ‘beautiful and mysterious’ then ‘diva’ though.

        Yeah, Sensu is the one I’m really wanting to use but Baile looks really done with everyone’s crap and I love it too, just less.

        Can I ask why Bewear? It’s actually an interesting choice and I might actually consider using it.

        Reply
        • What even defines a ‘diva’ anyway? I was thinking more of what the Japanese call an ‘idol’, in which case anything glamourous and graceful would be suitable.

          Sensu is more flashy because it resembles geisha and baile is more like street dancing, all pleasure, no pizazz.

          It’s slightly pink (i.e. a bright, appealing colour), it’s got a headband (which looks kind of like white ribbon, something associated with ballerinas), it’s affectionate, it evolves from a cute thing, and it can move well. Also, all the puns about bear-aoke, it’ll be unbearlieveable.

          Reply
          • Yeah, I guess it’s more along the line of idols in Japan, diva is just easier to use on a western website.

            Also, really good points for Bewear. I’m actually considering it if more stuff doesn’t show up 😮

          • Eh, I don’t like watering down Japanese culture to make it easier for westerners to manage. People could use more exposure to culture. I was genuinely upset at the number of people who thought the ‘t’ in ‘tsunami’ is silent ; n ;

            The unbearlieveable puns were what really hammered it home right? You better bearlieve it, they’re unbearable XD

            Seriously though, I looked at them all, it’s the only one remaining that I could find suitable if you’re not going for an alolan. Plus fighting coverage is good, she can be the elder sister of the idol group. (Or if you’re feeling mean, the grumpy manager XD)

          • The diva was also because the Grass/Fire/Water trio are more literal divas whereas Ribombee and Sensu Oricorio would be more along the lines more traditional idols, having a range of personalities whilst being quite flashy.

            You’re really selling me on Bewear e-e

            Yeah, the puns have Hammer Armed it in :p

            I do feel like Alolan Meowth is a strong competitor, look at it:

            https://uploads.disquscdn.com/images/2df2285970b11e95fc261c84bd796e2fcad3c37913f529877c4e4e0c76f8cf19.png

          • Ribombee also has a scarf. Scarves are sugoi.

            Creative writing use to be one of my things many moons ago 😛

            That was terrible, but I’ve heard worse. Have this in exchange:
            https://www.youtube.com/watch?v=6ii5bceASvQ

            I did also suggest Alolan Meowth, but it depends how Persian turns out.

            Type wise:

            Normal/Fighting:
            -Resists: Bug, Rock, Dark
            -Weak To: Fighting, Flying, Psychic, Fairy
            -Immune To: Ghost
            STAB on both Fighting (good vs 5 types) and Normal (normal damage to most types)

            Dark:
            -Resists: Ghost, Dark
            -Weak To: Bug, Fairy, Fighting
            STAB on Dark (good vs 2 types)

            -Immune To: Psychic

          • You’ve definitely driven Ribombee, Alolan Meowth and Bewear at least into my auxiliary team at least, have you considered a job in sales? :p

            Aren’t all puns terrible?

            I’m not too worried about Type match up but another thing I realised is that Bewear does help with Steel-Types, seeing as a lot will be running Ground Type moves and I feel Salandit will be frail anyway.

          • Nope, but I firmly believe in having good, strong, logical arguments, and like I say, I like a bit of creative writing 😛

            Clever ones can be good ; n ;

            Normally I’m not either, but it helps with tie breakers sometimes. It depends what you’re most concerned about: dealing damage or not having weaknesses.

            Tbh Fighting definately has more coverage at the cost of more weaknesses, and Normal can sometimes be a benefit. Not to mention Fluffy can guard against physical moves Klutz is less useful since AI rarely uses fling though. Dark on the other hand only combats 2 things but it’s got a few less weaknesses. And Technician can be really handy early on in the game when most moves are <=60 Pwr, like Feint Attack, Swift, Bite, and Fury Swipes.

            I might have muddied things a bit there. I dunno, just take the facts and try to imagine situations where they will be handy. Personality and character will evolve from those imagined situations and should bring you closer I suppose 😛

          • Nah, you haven’t muddied anything, you’ve actually been a great help since you’ve opened my eyes to more option.

          • I’m always here if you get stuck again.

            (Well, not always always, but summon me with the at sign or by replying to an old comment and I’ll appear within 1-2 days 😛 Or just wait until news days.)

  2. There needs to be a way to have all of the data mined demo info all in a place where you can find certain things but not be spoiled by things you don’t wanna know. I just want to know stuff like the final evolution types of Pokémon like the starters and Salandit and Cutiefly

    Reply
    • Someone could create a database like that.
      Pokemon
      Story Details
      Locations
      Characters
      Post Game
      I’d devour that post game section but ignore everything else. But my plan as of now is just to ask someone on here for specific info.

      Reply
      • Creating a database isn’t that simple though, it’s not like a giant spreadsheet. Entity relational databases have to have a well planned set of entities that link up to each other, properly accounting for their relationships (1 to 1, 1 to many, many to many, whether they can be null).

        Trust me, I had to do a long and boring unit in my HND, it’s not something you forget in a hurry.

        Reply
  3. Since I see a lot of team talk maybe I will post mine so far too :3

    Moon Team:
    Popplio
    Cutiefly
    Comfey
    Mimikyu
    Morelull
    Alolan Vulpix

    Sun Team:
    Rowlet
    Bounsweet
    Pom Pom Oricorio
    Pyukumuku
    Minior or Rockruff
    cant decide on final help, possible ones include:
    ~Sensu Oricorio
    ~Type Null
    ~Drampa

    Reply
    • *sees the mono Fairy team*

      Neeeeeeeeeeeerd

      But for the second one I’d say all three choices are cool. Maybe play around a bit with each?

      Reply
        • God damn it I feel my own Fairy pride being challenged by your dedication XD

          But I’m defo gonna do a mono Fairy as my first run not including starters :p

          Reply
          • I have EV bred and used every fairy that has been released in the games (including the fairy megas altaria and Audino) and have every one of them in shiny form in ORAS except Granbull, all legit hunted for. lol get on my level XD

    • Nice to see someone else using Pyukumuku. And those teams are looking good! Mine is:
      Pyukumuku
      Dartrix
      Vikavolt
      Kommo-O
      Lycanroc (Sun)
      Alolan Marowak/Turtonator

      Possible ones:
      Silvally
      Ash-Greninja (Probably not because it would be overpowered in the main story lol)
      Alolan Raichu
      Alolan Ninetales
      Solgaleo

      Reply
      • Oh I forgot about Alolan Persian, depending on what it looks like I may use one too. Very nice team btw I think passimian is a great choice

        Reply
    • There’s so many to choose from. Probably

      Rowlet
      Minior
      Alola Raichu or Vikavolt (Depends on stats and learnset)
      Ghost Oriciorio or Mimikyu (Again, stats and learnset)
      Lyranoc Sun
      And something else. Haven’t decided.

      Reply
    • Sun:
      – Rowlet
      – Salandit
      – Oricorio
      – Lycanroc
      – Kommo-o
      – Mimikyu
      Moon:
      – Litten/Popplio
      – Minior
      – Alolan Raichu
      – Alolan Sandlash
      – Komala
      – Ribombee

      Reply
  4. i just cannot get over Tsareena. like when I saw bounsweet i thought his evo would be something like Cherim but boom GF really outdid themselves. It one of my fav designs so far

    Reply
  5. Did anyone else pay attention to the Levels of Pokemon in the Trailer? I noticed that Silvally is at Lv. 53 (battle is likely on Poni Island) and Lycanroc is at Lv. 27 (obviously Akala). Based on this, I think this is approximately how levels will go in the game:
    Melemele : Up to Lv. 15
    Akala : Up to Lv. 30
    Ula’Ula : Up to Lv. 45
    Poni : Up to Lv. 60
    Also, has nobody commented on the item screen? Can anyone translate the items? https://uploads.disquscdn.com/images/4694a0fcad818302c9ff18d90f81569f61ed014ea7f219f623f164abe00a913c.png https://uploads.disquscdn.com/images/7444bdd0f904a95bc4e5c2c4bf193a4c90cd810b2aec9d238fe2f782f6dee26b.png https://uploads.disquscdn.com/images/3aac2f95fe4952c92783f6bac357f9d279a8a3005bffe5d2dad43a940ca703c9.png

    Reply
        • The evidence is based on Oricorio.
          Ula Ula island is where red oricorio can be found (red in hawaiin)
          Poni is where purple oricorio can be found (purple in hawaiin)
          MeleMele and Akala have followed this pattern so far, so I would assume that the other islands follow suit.

          Reply
          • Basic analysis. In the oricorio trailer, baile is found near a red flower bed. Where can a red flower bed be seen of the map? Ula Ula.

          • Eh, I dunno, it could be, it could equally be brown leaves or something. I think they went a bit too watercolour with the maps in places.

          • No, it’s red. Click on the image and zoom in, or find a better image. Trust me, I’ve analyzed this map to death.

          • Tell you what, tomorrow I will go through all the trailers featuring Oricorio, look at the battles and try to match the backgrounds to the map to see if I can get a better approximation.

            At the moment I’m pretty convinced the one with the Volcano is Akala because it’s the best candidate for ‘Lush Jungle’ and that’s where Lurantis is the totem.

            That added to the volcano present in the background of Olivia’s battle, and that her cave looks like it might be at the foot of the volcano, indicates to me that that’s Akala.

          • Thanks. I literally scanned the whole map visually and went through every trailer matching up areas because the map wasn’t getting any love.

            Now I’m more prepared for visitors though, I still tend not to get many.

            I hope to add more info, even if I’ve left it a bit later…

            I’m thinking about compiling a list of pokedex numbers or returning pokemon spotted in battles.

          • Hrm, depends.
            There are so many it might turn into a bit of a quagmire of info.
            I’d rather stick to discecting trailers to find hidden info since that’s something only touched upon by other places.

            At one point I was hoping I could rope some of the others in to helping to verify my attempts at translating the Japanese trailers, but that can get quite difficult when half a sentence is missing. It worked for the team Skull one though, we (me, @PercyEspeon:disqus and @DaisukeReds:disqus) discerned the big sister role of Plumeria and Guzma’s history as a failed trial captain before the English trailer was released and revealed it.

    • As a character, yes. As a trainer, I don’t think so. I have a feeling the game is gonna be a walk in the park. But REALLY hoping its not the case.

      Reply
      • Why can’t they just add difficulty options? It’s a great way to make everyone happy, hopefully since this is a big game we’ll get them. Fingers crossed.

        Reply
        • Why don’t they just add difficulty options? Simple. The did once, and it turned into complete trash. You can’t put difficulty modes in RPG’s because their’s no way to balance it. Your two options are that you either raise levels of the enemy, which is kinda stupid as players will then just grind, or you make pokemon have better moves, which doesn’t really work well in pokemon given the leap between something as simply as a water gun to water pulse can be huge in the early game. It can be the difference of being 2-3 shoted, to 1-2 shotted with a good chance as confusion. At that point the games not so much hard as it is that your enemy’s have resources you don’t have, and thus the only way to counter it is to grind enough that sheer levels outweigh their moves.

          The simple, bitter truth is that pokemon is by design an easy rpg, and the only way to make it harder is to basically results in you grinding more, or being placed at a huge disadvantage to the point that it feels like the games cheating.

          Reply
          • I’m not trying to sound rude, when asking this, but what do you mean by effort? My heads basically in a fog from combining four different prescriptions to fight off this cold I have.

          • Cranking up RPG difficulty can be done, but if your class system isn’t designed to allow that then refactoring it to make it achieveable will take a lot of effort (in programming terms).

            In English: There’s more too it than numbers, programming is hard and programmers are lazy.

          • Well said. I wouldn’t call them lazy though as its more of a thing of game design as a whole rather then just programming, and that’s a much bigger can of worms. But yeah, pokemon isn’t a game designed to be hard and really unless you build the game from the ground up to be a challenge and balanced in mind for it, your going to have a bad game, which is why we’ll never have difficulty options in pokemon. It would simply take to many resources with not enough of a payoff.

          • As a programmer, believe me, it’s laziness. Laziness is one of the three virtues of programming: http://threevirtues.com/

            They could change the type chart to double all resistances and double all strengths. They could change the numbers involved in the stat boosts, they could weight the PRNG (it’s not truly random, it’s pseudo random) in favour of the game and they could improve the AI. It depends if their architecture would allow it and if they would be willing to put the time and effort in.

          • I have to disagree with saying pokemon is an easy rpg by design. It’s definitely not hard, but the older games are much more challenging than the newer ones, so it’s not like it can’t be any more difficult, that’s just ridiculous. Also they didn’t just raise levels, they changed up teams, moves, items, and upped the AI. Honestly it’s a lot more than you’re making it out to be here.

          • I’d argue that the reason that the old games were “harder” was due to the fact that they were poorly designed and generally reflect the era of games they came from, but again I’m sick and I really don’t feel like doing that. I”m just going to leave it as no matter how you really design it, it doesn’t really change the fact that harder difficulties in rpg’s pretty much only encourage the player to grind.

            And yeah, your right. They did change up some things like that, but again it comes back to what I said a bit earlier. It doesn’t really matter. It was poorly handled then, and if they did it again it would likely be poorly handled again. And even if they did set up difficulty perfectly the resources that would go into making it would never be justified. It would be something that only a small percentage of the total player base would ever like, especially when you think about the fact that the difficulty would remain in the game long after you’ve beaten it, making the post game grinding, farming, ect. all the more harder.

          • I’d rather have poorly handled than none at all (but personally I thought it was handled well). I definitely see where you’re coming from when you say most hard RPGs require grinding, but I think that there are ways of making a hard RPG without requiring it (personally I love strategy games, so that’s how I’d do it). I also see what you mean by the time put into it not being justified, but that’s the sad truth of it. Same goes for the battle frontier if I’m being honest. They said that it wasn’t in ORAS because the amount of people who would use it wouldn’t be worth it. But hey, who knows, it’s a celebration of 20 years of pokemon so anything could happen, I just need to try to focus more on the fun aspect of the games rather than seeking a challenge. Anyway, I hope you feel better soon!

          • A lot of people just say to turn the EXP share off and it makes it more difficult, but I played through X/Y without it and it was just as easy, honestly.

            Plus the big issue is that you can’t just make it set to one pokemon. Imo it would be best to get an EXP share in the main story and in post game get an EXP all so grinding pokemon/completing the pokedex is easier.

        • Yup. But even if they make grinding easier, I wish they would at least make the pokemon levels of trainers higher, knowing the EXP share makes leveling up easier.

          Reply
    • Reminder that we have SO MUCH to do in the main story:
      – Island trials
      – Zygarde cores (may not be main story, but likely is)
      – Team Skull stuff
      – Gladion and Type: Null’s secret
      – Aether Foundation
      – UBs
      – Cover legendaries

      Reply
  6. Holy crap, this chef in the Battle Maison is savage. He comes down and says “The secret ingredient in my cooking will be your tears!” What the f**k.

    Reply
  7. Just watched this episode. Tabitha was exactly like how I wanted him to be. Courtney was too high pitched with the voice. I like how she was creepy tho.

    Reply
  8. Alolan Grimer and Muk ate thrown away Spam and Pineapple Sandwiches. The white things that look like salt crystals are dried up rotten pineapple pieces, the yellow is mustard, the pink is spam and the sludge (dark greenish) is mold that grew on the bread

    Reply
    • I had a Whimsicott that was a prankster drainer, toxic, substitute, leech seed, protect. he was my lead. for like 5 battles in a row somewhere in the 40’s, every trainer had a full team of grass/poison pokemon. Victreebell, Vileplume, Venusaur, Amoongus, Roserade… it was some combination of 3 of these. the maison is out to get you, and it really doesn’t feel fair. It should be random, that way the game cant specifically generate teams specifically designed on wrecking your life, and instead has a chance to do so depending on if you are a good battler or not.

      Reply
      • It’s infuriating ! And then some of the things you see are just so cruel. Cresselia with Toxic and Double Team? Minimize Blissey? C’mon man.

        Reply
        • crits…. crits everywhere….. I remember wrecking the Chatelaine whenever I encounter them because they are the only trainers whos teams are pre-determined, and therefore are much easier in comparison. I was doing multi with my friend, I had Mega-Gallade and Grenoichi, he had Mega Gardevoir and Swellow, we utterly DESTROYED the Super multi rank.

          Reply
          • Oh yeah definitely, it’s the other BS along the way that’s the problem. I did Super Multi with Steven Stone, got our streak up to 96 or 97 before finally losing xD

          • I breathe a sigh of relief whenever I see a Furisode (spelling?) girl, as they always use eeveelutions, so they are easy. its whene the veterans come on the scene that I start to panic. “Oh, Choice scarf Terrakion? yepp, that’s cool, go right ahead and be a dick” and then the friggin slowbro….. trick room is a nightmare when you aren’t prepared for it.

          • YUP! I hate the veterans. Focus Sash Entei is what screwed me on my latest attempt ;~; It’s frustrating because Super Singles is the last trophy I need.

          • that’s the first one I got. I really am a singles and multi kinda guy. you could…. cheat your way through with a set designed on taking out singles. after I got my trophy I did that to see how far I could get. I got bored at around the 150 mark.

          • that’s the one. you know, I really hope sun and moon have something better than the subway and maison. we really need a frontier.

          • That’s actually what I’m attempting now that I lost at 49 xD And I believe the Frontier is returning. Too many hints in ORAS.

          • disqus is being a striaght pain in my ass. anyways, i was going to suggest the other team of durant/ninjask/mega kangaskhan. ninjask can pass speed boosts and hone claws boosts to mega kangaskhan, and the accuracy increase really helps those stupid bright powder/lax incense shenanigans the maison likes to cheat with.

          • I used Truant durant with focus sash
            Blaziken (mega is optional) with speed boost, hone claws, protect and baton pass
            Cloyster with skill link, protect, rock blast, icicle spear.
            Basically durant entrainment, blaziken set up hone claws (accuracy boost is useful i find) then baton pass to cloyster to sweep. Icicle spear and rock blast has perfect coverage

          • yeah, cloyster has access to the perfectly accurate icicle spear, which is a multi hit move, with his skill link ability, its a good way to get around focus sash after using lots of shell smash. mega kangaskhan is a nice option if getting cloyster is too difficult, as it has parental bond, but wont be too fast. for my 3rd, I used mega blaziken (or if you are using mega kanga, life orb speed boost blaziken works just as well. something fast that hits hard to retaliate if cloyster goes down.)

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