PokEAmon: The Game that Never Was

From the “Hm, That’s Interesting” Department: Electronic Arts was once working on a Pokémon competitor! Nic Watt, the very successful* founder of game development studio Nnooo, was a former developer at EA and shared a few details about the game that was supposed to take on Pokémon and dominate the handheld market:

“EA wanted this game where the idea and it was going to be their Pokémon game. They didn’t have an RPG in the handheld space and they really wanted one. We did a lot of paper-based prototyping for the battle mechanics and even made a whole card game. Then we got the people from Criterion – who worked on Burnout and with the studio – in [to test it]. That’s the good thing when you have a company of 300 people, you can just ask “do you guys want to come in and play our game for the afternoon.” The team did find it hard because the prototyping was so long, and a lot of things got reset from time to time. But by the time I left, it still had not hit full production and I know that was really tough for a lot of people.”

It’s interesting to speculate about what a monster catching game from EA games would have looked like and whether or not it would have given our favorite juggernaut series any serious competition. It appears that this was back before Nnooo was founded in 2006, so it is likely that the game has been indefinitely shelved, but who knows what the Nintendo NX may inspire them to resurrect?

Speaking of Pokémon competitors, did you see the new trailer for Digimon World Next Order?

<3 PJ

Source: finder.com.au | Via: My Nintendo News

FEATURED DISCUSSION: Moves that should change in Sun and Moon?

*During my research for the article I was surprised to discover that Nnooo has primarily produced DSiWare/WiiWare/shovelware titles 🙁 Why, Mr. Watt?! Whyyyyy?!

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484 thoughts on “PokEAmon: The Game that Never Was”

  1. Sorry this is off topic, but I have a question I thought someone here may know the answer to. Here we go: If I generate an egg (by breeding) in my game, then trade it to a game of a different language to be hatched, then have it traded back to me, could I use it as a parent for Masuda Method?
    I ask as I’m not sure if it’s where it’s generated or hatched that makes the difference.

    Reply
    • Even if that method worked, the game couldn’t just be another game you own, it would have to be one classed as ‘a different region’ under the same terms used by the masuda method.

      You’d be best off finding a trade partner in another area of the world and communicating with them to achieve your goal.

      Reply
      • Well that was what I was going to attempt, finding someone from another country to hatch my egg. I expect it won’t work but I think I’ll at least try it. If it works I can breed high IV Pokémon myself to use with Masuda Method which is easier than finding others to do so for me.

        Reply
        • I’d offer to help, but my game’s language as English so they’d count it as the same area (same for Canada, Australia etc)

          You need to find someone French, German, Spanish, Japanese, Italian or Korean (there might be others but I can’t think of any off the top of my head).

          Reply
    • I like the sound of that, would make it seem more personal. I’d also like a form of Rotomdex e-mail. I think it would be helpful in trading with passers by or people who are away from their other devices irl.

      Reply
    • Assuming no compression scheme, it would take around 132,300 (210*210*3) bytes per box. Assuming 30 boxes that’s 3,969,000 bytes, or 3.7 MB approx.

      (I’m guessing the resolution of box backgrounds to be 210*210 based on some images of box backgrounds from bulbapedia.)

      Reply
  2. Well… I’m leaving for today. Tomorrow I get to battle in the Tourney!!!
    Anyway, before I go, I just wanna say that judging by how great the anime is now and how goosebumpy and shaky I get when I watch the trailers for XYZ and how horrible the new trailer was, I feel like it’s definitely a goodbye to mature viewers…..

    Reply
  3. For everyone saying they’d ruin it by introducing microtransactions, I’d just like to point out that Pokemon Shuffle, Pokemon Rumble and Pokemon Picross for the 3DS are all fremium games that try to force you into pay-to-win schemes.

    On Shuffle it’s easy enough to avoid, but on Rumble if you don’t want to pay for diamonds, you have to acquire them from visitors, which if you don’t streetpass anyone means you only get 0-2 diamonds a day. Some of the later areas are about 90-120 diamonds, which means you’d be waiting months to save up for them. (Out of interest I’m on about 56 at the moment and I’ve got a 90d area, a 100d area and a 120d area left to buy). Frankly I’d rather they charge £5-£10 for the game in the first place and then scrap the diamond mechanic all together.

    I stopped playing picross altogether because it got to a point where it was too awkward to advance without paying.

    Reply
      • I only stand by it to A) be able to say I got to the end whilst only having paid for diamonds once (the special offer set) and B) because I only have to play 3 courses a day to get diamonds, and I only attempt the quest line every few weeks, so it only eats about 15 minutes of my day.

        Shuffle on the other hand I usually play 3 times a day because of their timing system for aquiring hearts and because the special stages are mostly easy to complete. Plus they revamped it a while back so you can get rewards easier. It’s the lesser of 3 evils.

        Reply
  4. No matter how bad a Pokémon game is, it’s still nostalgic. Freshman year of college. No friends except one that was in the women’s dorm. X finally released. I counted down the days and. Played it after class. I had free time so I got into competitive. Learned breeding mechanics, watched Shady (maybe did some other stuff), and connected with you nerds. February rolls around and I fall in love with the TCG art and I start collecting. 2016 Im playing in TCG Tournaments, making friends, teaching kids, dreaming of Archie (>:3) If it hadn’t of been for Gen 6 I probably would’ve been done with Pokémon. It was great while it was fresh.

    Reply
    • i loved gen 6 its one of my favorites. I got into competitive battling when 4th gen come out. its funny to see how much the meta changed since then! swampert, bronzing, and infernape were on almost every team back then. stealth rocks turn 1 was almost every teams strategy. when you say shady, do you mean shadypenguinn? tell me about your collection!!!!!!! I have quite a massive collection despite starting recently.

      Reply
      • The thing I loved about gen 6 is how easy it made it for everyone to get into competitive battling. With the breeding and EV changes, and easy connectivity, anyone could make a team and start battling.

        Reply
        • I like how mega evolution gave some pokemon a second chance like my favorite, altaria. they gave some base stat boosts to some old pokemon but I feel it didn’t help matter much.

          Reply
    • That make things way more convenient and I’m surprised a portable PC hasn’t already been implemented. The only thing is that it’d be like being to heal your pokemon for free while on the run.

      Reply
    • Perhaps to view it but nothing more. Otherwise you may as well have a portable Pokémon Centre with you. Although it would be convenient to be able to organise what’s in there.

      Reply
  5. Google is paying 97$ per hour! Work for few hours and have longer with friends & family! !mj531d:
    On tuesday I got a great new Land Rover Range Rover from having earned $8752 this last four weeks.. Its the most-financialy rewarding I’ve had.. It sounds unbelievable but you wont forgive yourself if you don’t check it
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    Reply
  6. New anime…I guess art style remind me of season 1 of One Piece. Not really bad, it’ll just a little getting used it haha.
    I love the idea of different studios or companies making new pokemon games, because everybody new will bring something new and great to the table. May bring a lot of crap, but that 1 new, good feature is usually worthe it to me

    Reply
  7. Google is paying 97$ per hour! Work for few hours and have longer with friends & family! !mj608d:
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  8. Google is paying 97$ per hour! Work for few hours and have longer with friends & family! !mj436d:
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