Item Info:
- Plant Bulb: One time use hold item which raises user’s special attack if hit by a Water attack [Cost: 32BP]
- Rechargeable Battery: One time use hold item which raises user’s special attack if hit by an Electric attack [Cost: 32BP]
- Red Card: Hold item that forces opponent to switch out pokemon after holder is attacked [Cost: 32BP] (UPD1)
- Escape Button: Hold item that will switch held items when holder is attacked [Cost: 32BP] (Still working on this translation)
- Balloon: Hold item which grants user the benefits of the ‘Levitate’ ability until it is attacked [Cost: 48BP]
- Pressure Band: Hold item that increases the power of trapping moves such as fire spin, bind, etc [Cost: 48BP]
- Rought Helmet: Works like the ability “rough skin”; if holder is hit by a contact move the attacker will take a small amount of damage
Pokemon Info:
- You will receive and egg that contains Meraruba (the bug/fire pokemon) from an NPC on Route 18
Ability Info:
- ‘Slip Through’ allows you to bypass the stat gains of barriers such as light screen and reflect
- ‘Regeneration’ (Tabunne’s ability) heals 1/3 of HP when you switch it for another pokemon
- ‘Mischievous Heart’ makes “status” type moves have priority. (“Status” moves are the ones that aren’t attacks)
- ‘Justice Heart’ raises pokemon’s attack power if it is hit by a dark-type move
- UPD1 —– From here down —–
- ‘Magic Mirror’ reflects any status conditions back at opponent (ala magic coat)
- ‘Analyze’ makes pokemon’s moves perform last, but will raise their base power
- ‘Eccentric’ transforms your pokemon into the pokemon in facing it
- ‘Burning Rampage’/’Poisoned Rampage’ if pokemon has burn/poison it’s SpAttack/Attack rises
- ‘Dirty Trick’ poisons opponents when an attack makes contact
- ‘Telepathy’ unaffected by ally’s attacks which hit all pokemon in 2v2/3v3 battles
- UPD2 —— From here down ———–
- ‘Miracle Skin’ pokemon will not get hit as often from status moves
- ‘Heavy Metal’ pokemon’s weight is doubled
- ‘Light Metal’ pokemon’s weight is halved
- ‘Bad Assembly’ pokemon will steal opponent’s item after a contact move hits
- ‘Multi-Scale’ damage is lessened if pokemon is at full health
- ‘Daruma Mode’ pokemon transforms into alternate forme (Darumakka/Hihidaruma)
- ‘Competetive Spirit’ causes pokemon’s attack to rise if it’s stats are lowered
Attack Info:
- TM78 – Ground Level [Ground, Physical / Power: 60 / Accuracy: 100% / PP20 / Hits all opponents and lowers their speed] (TM/HM Page Updated)
- ‘Sacred Sword’ [Fighting, Physical / Power: 90 / Accuracy: 100% / PP20 / Ignores opponent’s stat changes]
- ‘Trickery’ [Dark, Physical / Power: 95 / Accuracy: 100% / PP20 / Base power rises if opponent’s attack stat is higher]
- ‘Butterfly Dance [Bug, Status / Accuracy: 100% / Raises SpAttack, SpDefense, and Speed by 1-stage]
- ‘Burst Flame’ [Fire, Special / Power: 70 / Accuracy 100% / Hits all pokemon on the field]
- UPD1 ——- From here down ———
- ‘Jitters’ [Raises user’s speed if it is hit by a bug/ghost/dark type attack]
- ‘Delay’ [Makes target perform their attacks last]
- ‘Mirror Type’ [Changes pokemon’s type to that of its target]
- ‘Guard Share’ [Splits defensive boosts between all your pokemon currently on the field]
Misc Info:
- Trainer card has Nature and Trainer type which can be changed simply by tapping on them
<3 pokejungle
ps- Thanks Number for the help translating!