Upon release Pokémon Ultra Sun & Ultra Moon really left the fanbase somewhat divided. Although we at PJN loved the remixed return to the Alola region, not everyone had the same opinion – it really seemed like a “you either love it or hate it” entry into the franchise. Whatever your stance, we can’t deny that at the end of the day USUM is made to be a “third” or “enhanced” version of Pokémon Sun & Moon. So did Ultra Sun & Ultra Moon really give an “enhanced” experience compared to their originals? To find out we’re going to look back at last year’s Things We Didn’t Like About Sun & Moon article, look over the gripes of the originals, and see if they truly have been improved upon in its enhanced version.
The Rotom Pokédex
In our original journey through Alola in Sun & Moon the biggest disappointment with the Rotom Pokédex was how useless it became and how much of a wasted opportunity it was overall. Although it was a cute concept and had some useful features like the pinpoint navigation during the main story, once you became the Champion Rotom quickly became relegated to spouting repetitive, generic phrases as you completed the Pokédex. So did its upgrades and changes fare well in Ultra Sun & Ultra Moon? If you were to ask me that in the early hours of my adventure through USUM I would’ve responded with a resounding, “YES!” – however having completed the game my opinion has wavered a bit. Overall, Ultra Sun & Ultra Moon rounded out the Rotom ‘Dex as a character by giving it much more personality and depth. And gave us, the player, much more opportunity to interact with it and benefit from doing so. Through some light petting and answering prompted questions about Rotom, yourself, and relevant events happening in game, we’re now able to build a stronger bond and connection with it. This can trigger change’s in Rotom’s dialogue and, more importantly, the occasional Roto Loto to receive Rotom Powers that help the player through the Island Trials. Rotom’s Z-Power tie in and inclusion of in game boosters are more than welcome upgrades to the age old Pokédex, however, the constant attention I needed to give the Rotom ‘Dex got real old, real quick. Normally I would just ignore features that aren’t required to move through the story if I don’t like it. But ignoring Rotom outright, for even a minute, prompts the ever present bottom screen to develop a sad, defeated expression. And as much as I just want to leave it be, it’s incredibly distracting to traverse through the lively, bright Alola with such annoyingly somber eyes lurking just a few centimeters below. Overall GameFreak brought some incredible upgrades to the Rotom ‘Dex, but they’re overshadowed by the blunder of making the relationship upkeep more of a constant distraction from the storyline first, and a useful feature second. Aaron Burr said it best, Rotom: “Talk less. Smile more.”
New Pokémon’s Low Encounter Rates
Despite what the title suggests, our biggest pet peeve wasn’t actually the low encounter rates themselves. Since we, and most people reading this, are hardcore fans and players of the series the low encounter rate brings a welcome challenge in completing the Pokédex. Despite it specifying where a Pokémon could be found down to the patch of grass in Sun & Moon, our biggest complaint was simply that the ‘Dex didn’t have any way to tell players if Pokémon could only be found through SOS battles. This made the hardcore players rely on third party databases, and caused the younger Pokémon audience to frustratingly search an area for hours without any luck. Luckily the Rotom Pokédex in Ultra Sun & Ultra Moon now includes an Adrenaline Orb icon to denote whether or not you need to trigger an SOS battle to encounter a Pokémon! The low regular and SOS encounter rates are still prevalent in USUM, and that’s fine – but atleast we won’t be un-knowledgeably spending hours looking for a Mareanie and finding nothing but Corsola!
Protagonists Being Numb to Everything
There’s not much to say about this one. Despite adding several new cutscenes, and a completely shocking and robust new storyline in Ultra Sun & Ultra Moon, our protagonist still has that empty, dumbfounded smile no matter what’s happening in game: A hole leading to an alternate dimension opens up in the sky? Derpy empty smile. Lusamine wants to battle you after the reveal of her being the mother of Gladion and Lillie with the backdrop of cryogenically frozen Pokémon? Derpy empty smile. You literally get to travel on the back of a Legendary Pokémon through a highway of alternate dimensions to chase Necrozma and later encounter Ultra Beasts in their respective worlds? Derpy empty smile. The Pokémon franchise is known for their silent protagonists, but that doesn’t mean they have to be numb and seemingly detached from everything happening around them. The protagonists’ animation and expressions for Z-Moves are a wonderful example of how our avatar can remain silent and neutral, but keep a personality and react/emote appropriately to the situation. Hopefully GameFreak revisits the protagonist and how they react to the story as it unfolds around them when Pokémon makes their move to the Switch.
The Poké Finder
Another one of Game Freak’s amazing but poorly implemented ideas in Sun & Moon, the Poké Finder featured ridiculous slow down, boring and repetitive gameplay, and was used in game pretty haphazardly. Causing it to quickly became seen less as a new exciting feature, and more of thing you’re forced to use in order to get all the stamps on your Trainer Passport. Although the photo spots from Sun & Moon still remained mostly untouched and unchanged, Ultra Sun & Ultra Moon introduced the Alola Photo Club! These club buildings scattered throughout the region allows you to take photos with your Pokémon and edit them to your hearts content using a plethora of poses, frames, stickers, and more! You might think that going from the concept of taking photos of what you experience along your adventure (The Poké Finder) to a stationary studio (Alola Photo Club) would be a step back, but the way it’s implemented, and the ridiculous amounts of photo customization brings the idea of taking pictures in game leaps and bounds forward. Unlocking backgrounds, frames and stickers naturally along your journey without ever having to ever visit the Photo Club in between (instead of unlocking more features through constant opening and use) puts the emphasis back on adventure and discovery. And having Rotom prompt you to take a commemorative photo whenever Pokémon evolves or levels ups, or when you clear a Trial or become Champion integrates the Photo Club wonderfully into the story and gives each photo meaning. And although the Poké Finder and Alola Photo Club are technically separate entities, the latter definitely built of off, and would not exist without, the former. If only you still didn’t have to unlock the Poké Finder Pro to complete your Trainer Passport…
Removal of Amazing Features From Past Generations
Even when the possibility of an enhanced version for Sun & Moon first came into the fanbase’s forefront with the rumored Pokémon Stars, I don’t think anyone expected we would see the return of previously lost, amazing features from the previous generation – and rightfully so. Unsurprisingly, in Ultra Sun & Ultra Moon horde battles didn’t make a return, the connection features didn’t get any more convenient, and the clunky, universally hated Festival Plaza is still as prevalent as ever. Yes, some new, small “features” within the Plaza were added, but its not to the point were you can say the Festival Plaza is any better overall. However, I will give props to Game Freak for cunningly allowing the Rainbow Rocket storyline to take place in the Festival Plaza. Because now when I think of the PSS’ failed successor my epic battle with all of the franchise’s big baddies come to mind first, not the overall clunkiness. So I guess that’s something?
No Side Quest Tracker
Despite the main series Pokémon games being an RPG at its core, it wasn’t until 20 years into the franchise with Sun & Moon that we really began to see side quests implemented into the games. As part of the effort to breathe even more life into Ultra Sun & Ultra Moon’s Alola, dozens upon dozens of different side quests featuring new cut scenes and item rewards were beautifully added into the game. Only one problem: there’s still no way to easily keep track of ’em all! Currently the only way to note quest details and track your progress is by manually writing down them down yourself, or, once again, relying on third party databases. Although the depth of Pokémon as whole has the fanbase looking up info online pretty often, something as simple as side quest completion shouldn’t have to make you open up another device all together just to make sure you cleared it all. Now deep into the post game I have a yearning to finish up all the side quests, but with no formal tracker in game I haven’t the faintest clue which NPC to go to, much less what side quests I have ongoing. These quick diversions from the main plot are one of the most effective ways I’ve seen Game Freak bring depth and life to a region and it’s people, so I welcome the inclusion of side quests in future games with open arms…just add a tracker please.
By no means can you judge an enhanced version of a game based purely on what existing features it built upon – we haven’t even began to scratch the surface of the new moves, Pokémon, areas, characters, and story Ultra Sun & Ultra Moon brought to Alola – but that doesn’t mean the promise of it being “enhanced” can’t be dissected. Do you think Ultra Sun & Ultra Moon lived up to its “enhanced” promise? What are some of your favorite USUM enhanced features? Or do you have some things that you wish got the enhanced treatment?











Although I like USUM, I can agree there are still tons of stuff that could be improved and it still has the same negatives; very complex way to connect online, only 400 Pokémon, no Horde battles, etc…
Don’t forget about the missed opportunity that is Alola Jynx.
Dude XY is the only game that even came close to that number in one game
Just curious, but who was Aaron Burr’s quote directed to?
In the actual song, Alexander Hamilton. haha
Ah…of course. I was thinking that considering the time when he lived, that he may have said it to a significant women. He wasn’t the nicest guy around.
Tbf, I personally think that having a sequel rather than a third version is more preferable really, because we still had to sit through most of the story again and sequel not only could have an entirely new story, but improvements as well.
And regarding the improvements that USUM had, it fixed some things but not all, like the lack of some good battle facility, and I even heard that some things are worse like the Rotom dex and the story ( some people complained about the lack of Lusamine’s final form and how poorly RR was implemented ) :/
The biggest problem with USUM is that they did NOT fix a majority of the issues that many of us have with Gen 7. Instead they bulldozed right over them opting to add features like “pet this pokemon for an hour and get nothing in return!” instead of making a stronger game.
I mean, it is better than Sun Moon.
Gimme like 10 minutes I wanna rip this game to shreds
I need more time than that.
Oh fam just wait for the review :3
You wait for mine! >:3
This review is 3 weeks in the making. Can’t wait to read it…
Tbh I’m really slow at playing games. Add that on top of Alola being kinda boring the 4th (5th?) time in a year and I’m not in a hurry atm lol
Please don’t make it 10 pages long
At this point I think we’ve heard every single possible criticism of this game. No offense
Oh no you haven’t
You underestimate the internet…
The Aaron Burr quote singlehandedly made this the best article ever written on PokeJungle
I haven’t played USUM so can’t really share my opinion. Oh well, probably for the better… :p
Lemme add something productive
USUM are bad
Boom, I did it
No but seriously there’s going to be so many arguments in these comments
Nah USUM are great simply cos they added the single greatest Pokemon in the history of pokemon and gave it a name to match…
….that’s right…talking of none other than Stakataka
It’s cool I’ll give ya that
No one is saying they’re bad games. But they’re certainly not flawless. In my review I’m going to talk about the good and bad. I don’t want it to be overly negative, but so far they don’t seem to have fixed my problems with Gen 7, which is what a remastered version should do
Oh I know, it’s that a majority of the time that’s all that’s mentioned
Well I haven’t gotten to the post game so I honestly don’t have many good things to say just yet. It’s mostly the same so far.
USUM isn’t bad tho
It’s a bad game to release after sun and moon
I disagree I don’t think I’ve enjoyed a team as much as I do this one
Arguments that we already had :p
Pokejungle is a broken record at this point
I think because most arguments were already covered before the release
People have run out of things to complain or argue about, so they reword
I honestly have no complaints other than Trumbeak and Furfrou I like USUM
How to make the (already great) Stufful line even better:
Stufful Normal/Fairy
Bewear Fairy/Fighting
EDIT Fighting/Fairy
That’s what I wanted when they first revealed bewear
Its design is perfect for a Fighting/Fairy
Doesn’t fix Beware’s bland design
Yeah the design sucks hardcore. Not cute enough to be based on a red panda
It’s more based on a Red Panda Plush than an actual red panda
A red panda plush would be based on a red panda. What you mean is it’s based on a teddy bear with some vague red panda features more apparent in its’ pre-evo.
I’LL FIGHT YOU IT’S PERFECT
Its main body shape is just a simple pill shape. With a face and arms and legs
And? That fits it. It’s a giant plush Bear/a Mascot Costume
… no
that doesn’t fit it, its just boring.
Well nothing’s perfect, but it’s not bad or anything
Not bland, it’s simple
^^^
I mean heck they are a bit simpler than others, but not every thing needs to be complex
Just look at Teddiursa or Pidgey or Rattata they are super simple, but still nice
No, it’s bland.
Charmander is simple
Cottnee is literally a ball of cotton
Voltorb is literally a ball
Wingull is a plain Seagull
Yet your calling out a giant care bear for Being bland? I call BullSh*t
You are missing the entire point.
Cottonee has a design. It is simple but it is actually… something. It has an idea and it is executed well through its design
Voltorb (and no one ever gets this) IS DESIGNED TO BE A MIMIC. It is SUPPOSED to look like a pokeball. Thats like saying a mimic is a lazy design because it’s just a treasure chest
Wingull isn’t just a seagull?? This is a seagull
https://upload.wikimedia.org/wikipedia/commons/f/fb/Seagull_in_flight_by_Jiyang_Chen.jpg
https://cdn.bulbagarden.net/upload/thumb/3/39/278Wingull.png/250px-278Wingull.png
It sure has hell looks a bit different than just a seagull
https://www.pokemon-sunmoon.com/media/uploads/july_19_assets/bear-770×562.png
Beware is LITERALLY A PILL SHAPE. It’s not on purpose like Voltorb either thats a totally different situation. You wouldn’t even know it is a red panda if you didn’t see the tail. It’s a really poor design and it could’ve been so much better
The other thing about Bewear is that the concept doesn’t make sense. Why was it designed to “look” like a plushie?
And if it was designed to look like a plush, why is it 7 feet tall? Bears aren’t 7 feet tall and neither are plushies, nor are they bipedal.
And why is its mouth below its muzzle?
-Just take the good part of the concept: “dangerous teddy bear” and make just that. Make a dangerous teddy bear. Not a pill with legs that’s not a bear or a stuffed animal.
Actually teddy bears are almost always Bipedial
And have you ever seen those big a$$ ones in stores? I think those were inspiration
tell me this looks like beware
http://i.ebayimg.com/00/s/MTYwMFgxNTQ3/z/iXsAAOSwPe1UB7V2/$_35.JPG?set_id=2
Arms, feet, somewhat of its body shape
Yes minus the head and coloring it holds many similarities
No because Bewear is a mascot costume, not a plushy
well… which is it? it cant decide it seems. Stuffle is a stuffed animal. Why did they randomly switch that inspiration?
And even then, it still couldve had a much better design. Just something of an interesting body shape instead of the default pill model from Unity3D
Popplio goes from a sea lion acrobat, to a sea lion dancer, to a selkie/siren singer. Rowlet goes from quills, to darts, to dying and suddenly learning how to use a bow and arrow. Remoraid, Feebas and Magikarp have extreme changes. However, they’re all changes in a set theme. They’re not new.
They have a ‘cute marketing animal theme’, whether it be mascots or plushes. A mascot suit is practically a plushy someone wears, which is why Bewear has some design choices such as height, proportion, and an obvious line around its neck.
She’s just saying the literal body shape is boring. It could’ve had more texture, wrinkles, pluffiness, anything. It’s just an oval.
‘well… which is it? it cant decide it seems. Stuffle is a stuffed animal. Why did they randomly switch that inspiration?’
Read before you try to read me sweetie. I didn’t discuss the body shape because I’m inclined to degree with her on that part
… im talking about both of those fam
read the earlier conversation
I know you’re discussing both. I’m just discussing the part where the conflict comes from because I agree that Bewear is a boring design in my own opinion.
Woah, calm down. She literally said, “Just something of an interesting body shape instead of the default pill model from Unity3D,” and I was just following up on that. Your following comment didn’t touch on it, so how was I supposed to know you agreed on that part?
Fam, I’m not like actual mad at you. Being a bitch is kind of what I do lol and I’m sorry if I did come across as generally mean, it’s the kind of humour I’m used to when I’m speaking to other peeps but i do genuinely apologise if you felt I was being like actual aggresive
You’re fine, it’s just hard to tell sometimes haha
but… all of those were evolving from the previous idea to something higher up than that…
I cant justify Remoraid because wtf happened with that but Magikarp and Feebas’s changes are part of its lore
Changing a stuffed animal to a sports mascot is kind of a big jump. It probably needed an evo in between to bridge that gap.
And even then like… it could be done so much better. Don’t forget that this is still an animal and it looks absolutely ridiculous
All three Alola starters had pretty big jumps. Where did Primarina’s hair come from? Incineroar becoming baracat? Decidueye dying and shooting up in size and becoming way more humanoid? It’s a standard thing for some Pokémon evos to change so much.
And from certain angles of thought, mascot costumes are higher than pushes. They’re larger, intractable, and tend to look more intricate.
Also, they’re animals based on fake animals because Pokémon and realism aren’t exactly best friends. Furnace anteater. Robot ant. Cannon turtle. Explosive turtle. And now, stuffed animal animal.
This point is just veering into subjectivity. Bewear does look like a Japanese mascot, which is the whole point of it, and liking or disliking it from their is a subjective. I really don’t like Bewear as an evo to Stufful but I understand where it comes from.
It’s not what I wanted out of a Pokemon based on a red panda but I like it enough shiny at least.
Eh, don’t find it really bland, just overly simplistic really
what fairy qualities does it have and dont even say “because it pink”
Just because it’s cute doesn’t mean it has to be fairy. And fairy doesn’t make everything better
No.
I prefer the Rotomdex of SuMo, no amount of ‘powers’ seems to outweigh how disheartening and irritating this new attention ho version. Actually I prefer the dex of ORAS because it had a function I liked using, DexNav. Plaza is bad, there was no attempt at improvement, it’s clunky and I doubt I’d bother if I didn’t need the trade features. I enjoyed mantine surfing which I’ve only done once so far (not played much yet), photo club I’ve only used once and I guess it’s fine. I’m not far enough through to say much more.
I just organized an entire Dollar tree
Pokémon card area by set and design by myself because I’m lonely and bored https://uploads.disquscdn.com/images/a2bb8d261eee142a16d1b63a997821e9413128c93a9a2f1354ce18a966c1f046.jpg
I feel accomplished rn
I kinda feel the whole, “you can only be a trial captain if you’re under 21” or whatever rule that they made in Alola is really dumb. They could’ve had some sweet trials with Plumeria and Kahili as captains…
It’s extremely dumb
Like I’ve said this a million times, but WHY doesn’t Plumeria become a f*cking trial captain during the post game and turn Po town into her poison trial where she also helps the grunts train? And then the golf course or ten carat hill should’ve been a flying trial from the getgo. Mt. Lanakila as an ice trial? Trials take less time and you do less battling than a normal gym so I don’t think it’d be a problem to add a few more to the game overall. Such wasted potential
Yeah it is, like I thought the more experienced the person the better they’d be able to direct the trials but nooooo they all shalt be childs
It’s a shame. They’re just missing out on good storytelling. Plumeria matures as a character off screen, which sucks for us.
one of the only good things to come from USUM
https://www.youtube.com/watch?v=eqjb2vEIW4I
Can the ultra recon squad just go away? Like please take your poipole and f*ck right off with your dumb battles that are the same OVER and OVER again. Cookie cutter battles are not content.
But I like Poipole.
Me too, but do I need to battle it like 3 or 4 times….? Just put it in it’s ultra space environment like everyone wanted.
That would be better. Then I could catch it in a ball I want. Why do they give you it in a Pokeball when they use it in a Beast Ball?
It makes zero sense. It makes me mad to think about how they hyped ultra space and then got lazy and didn’t make spaces for the 3 new ultra beasts.
I so want to see disco clown world. And Toxic Tundra or whatever, goopy poison world for Poipole. Stakataka world could be massive smelting furnaces or something, with large hills and fortresses.
Unfortunately it’s almost certain we will never in our lives get to see what they look like
Most likely, even if we eventually got remakes you know they’d be left out.
Poipole’s Ultra Space is literally Ultra Megapolis. It’s not even lazy, it’s part of its lore lol
That seems odd, I guess I’ll know more when I get there.
Like Monkeyfuzz, I wouldn’t know, haven’t gotten there. But that still leaves the laziness of blacephalon and stakataka
Those two are defo just laziness but I don’t think it’s smart to critique something you’re not sure on because then you might have to backpedal
It just doesn’t seem like anything I’ve seen from the other ultra environments, which seem to be uninhabited places. I knew Poipole was a giftmon so it was easy to connect the dots. Either way, would it have been possible to still allow Poipole to have been encountered “in the wild” in ultra megopolis? I don’t like being given pokemon, especially rare ones.
They could’ve but it’s a UB with a busted abiltiy that you get before the champion. It’s also a new UB so limiting its number forces you to trade or replay (whether it be reset or with a new copy) which either promotes economy on the GTS or promotes money in their pockets
Yeah, that’s a bit unfortunate :/
So I can guess that the Retcon squad isn’t great is it
No they’re actually probably the worst addition to this game so far. The lame Malie gym being the second. They suck as “characters” and their intro theme is just a bunch of electricity noises that don’t sound good
At first I thought their theme was something wrong with my 3ds
It annoys me. Their battle theme isn’t bad, but the actual battles are horrid
Welp, that sucks how they turned out to be considering the hype and speculation they caused when they appeared in that poster
They alright for me
The first battle was tough
And Poipole spammed Venoshock in the second… so more a tad annoying than anything
can pokemon switch just be announced I dont want to talk about USUM anymore
Man this game sure is a joy to talk about!
I honestly like the games I find nothing wrong
But then again I don’t go in depth of things like graphics or bad story, I just like it because it is what it is and like to live that way
Like if I lived with measuring every detail and pointing out ever small flaw I’d be exactly what I don’t want to be, depressed and miserable
I admit with Pokémon ignorance is bliss
I can’t play video games that way. I actually can’t look at any media that way. If we as a society don’t look at what did/did not work in media there would never be improvements. We’d get the same thing.
But looking at flaws isn’t hating on the game because everything we say is pretty much fair. It’s constructive criticism.
The thing is that things like character development, story, visuals, music or things like that is that you don’t have to be so critical to notice that they’re flawed, an average player would notice that consciously or not.
Critics just points if these things work or not and why.
I’m not like a super critical person but like… You need a bit of critical thinking for like everything in life my dude
Thats stupid though. If you don’t figure out why you like something or dislike something you are just going to be complacent.
I think if you are a strong enough person to criticize the thing you love, you are a true fan
HGSS are my favorite pokemon games and some of my favorite games ever
– Level curve is awful
– Kanto is pretty empty after you beat the gym leaders
– You can’t evolve or catch many pokemon until Kanto
– Team Rocket’s areas (Radio Tower and HQ) are super tedious
BOTW is absolutely incredible and I stand by the opinion that it is one of the greatest games ever made
– Rain ruins climbing
– Difficulty drops off after around 70 hours
– The champions could’ve been more fleshed out (though the dlc seems to be working to fix this)
– load times
– Shrines can get pretty samey and repetitive
– Koroks are not satisfying to search for
I love these games to death but because I took some time to break them down, I learned from them and found greater love and appreciation for them
It’s not stupid at all. He is entitled to his own opinion.
I think what kurusu is trying to say is he is trying to appreciate the good things in the game, enjoy the experience rather than cry over spilt milk.
Criticism and objective thinking is good but if he wants to go the other way then he can and in all honesty although I can be very very critical but lately I’ve been similair to Kurusu in my approach.
If you’re not goona apply critical thinking in your life then you’re never going to demand better.
Its like… if you took a test at school and you fuckin bombed it. You got like 10/100. That means that hey, you need to do better. You don’t look at that and say well at least I got 10 right then just never learn.
It is stupid.
Don’t worry dude you can play and view the games as you please that’s YOUR choice.
Furthermore I prefer your/our way of enjoying the game rather than counting every pixel and organism and ruining the experience :]
im loving usum so far how far are you??
I am waiting outside Lush Jungle
I normally only get time to play at night and I want to fight Lurantis during the Day
I have set times I want to fight a few of them
Lurantis- Day
Mimikyu- Night time
Kommo-o- Day time
Ribombee- Day time
Electric trial I have no preference for
Tbf, there is nothing wrong with liking these games, a lot of people do. But some people like I wanted these games to have some stuff that we wanted ( actual improvements in some aspects fe) and we’re just disappointed with some aspects of the game.
I realized that even trying to review this game is infuriating. From an objective view point it is great. But coming off of Sun and Moon and not fixing Sun and Moon’s many problems like Platinum just sours the experience.
I’m just tired of it really
Yeah that’s why I wanted a sequel instead, if you’re not going to fix SM then just a tell a different story with different and new characters instead of just changing a few things in the final parts!
Kuppo spilling that tea
If it comes 2019 then it won’t be revealed till late 2018 to early 2019
If it’s next year then early next year is the best you’ll get
If it’s early 2019 then mid 2018 is the very latest we’d hear about it, probably a bit before E3 and then a small trailer there.
You don’t need to talk about USUM considering this place isn’t even used for Pokémon discussion half the time ?
One month ;).
I mean if it’s coming out next year prolly right? Either that or in February. If not those two months then it likely won’t be coming out next year
Best OST of 2017? Best OST of 2017.
https://www.youtube.com/watch?v=og3RZcn7mYg
https://www.youtube.com/watch?v=lc92Kphmsrs
https://www.youtube.com/watch?v=aL91QTdQRrQ
Definitely the best
https://www.youtube.com/watch?v=joefbtXmyEY
I feel dumb for not noticing that Mahagony Town and Cherrygrove Town share a theme. Sorta odd they didn’t change it up like they did with Cianwood and Eckruteak
The Scorpion TV show is a hidden gem
The GTS needs fixing, it should be impossible to request certain things at levels they’ve never been available at. It needs a general overhaul and some better hack checking.
Like a lvl 5 Blacephalon
Stuff like that and asking for the impossible male genderless Pokemon.
GameFreak: https://uploads.disquscdn.com/images/176c637df2eb20dbb5525e9bc763b2227814f2864ec097df1c0b55eec2575b6e.gif
More like https://media.giphy.com/media/VMtTNzgBjvlHG/giphy.gif
That’s going to be hard trawling through every Pokémon to do that, but at the very least obviously illegal Pokémon requests (gendered legends, Pokémon below their evo levels) need sorted out like immediately.
That’s mostly what I mean. Though you can get underleveled evos like SOS Salamence in gen 7.
I don’t understand why they let this go on
Laziness, I don’t seeit can be that difficult. They managed to stop perfectly legal and possible safari ball pokemon being traded a while back.
No. I am grateful for my dive ball popplio that was hacked in by some kid from China.
What level should I be before I go through the wormhole after Necrozma?
hmmmm I’d say least 50. Can’t remember for sure what level I had my pokes at tho
Mine are 51-52, but I like to be the same level as the boss I’m about to fight. What level is necro?
Actually now that I’d looked it up I’d say have your pokes a little higher. Necro is lvl 60. So maybe more like lvl 55 at lowest. That’s if you want a challenge tho
Okay, 55 seems doable.
Deliberately overlevelled so if you go out your way to match its level you’ll be overlevelled for the rest of the game
Yeah that seems like too much grinding for me. I’ll shoot for lower. I just want my Pupitar evolved
http://ava-riel.tumblr.com/post/168261742342
my god i’m just trying to get to all of the Suicune locations so I can hunt for a shiny and past me skipped so many trainers >.>
Meh, I don’t get how you’re all apathic for the (second) best RPG of this year, the best awesome music player, the best collactathon fair gacha system and the craziest battle simulator, yet everyone indulges in masochistic behaviour of crawling through USUM. 🙁
The combat system just turns me off. I like the idea of the combat but I could never get a grasp on it while playing X
Oh, but the system is completely different now. Combat is the best part. The game takes lot of times to explain everything in steps, and even 50 hours in you can get new combat tricks/tips.
really? huh.. I may pick it up at some point when it goes on sale. I got other games i wanna play :/
Sale. Nintendo game. Hah.
I’m apathetic because it’s a pathetic game ?
I actually think it looks good but the character design is literally trash. I don’t care about how sexualised anything is. Even the non sexual ones are just yawn inducing. But XCX had thag problem too and I really enjoyed that game so if I get a switch I’ll probs pick it up at some point tbh
this too
Yeah the characters are too anime like an so on, but eh you shouldn’t let the art style turn you off of one of the best games for the Switch tbh
the art style is cool
https://pbs.twimg.com/media/DJpH7giXgAABjw6.jpg
the sexualization of the female characters is just annoying
Boob armour is ineffective as armour. It would actually be more of a hindrance than protection.
Normally blades themselves don’t fight or take damage and they’re normally immortal anyway so yeah.
Then why have armour at all?
You don’t need armour in real life too, you walking around naked in summer?
No I wear normal clothes.
for real though like. you have a good point.
this is just lazy character design
( ͡° ͜ʖ ͡°)
( ͡0 ͜ʖ ͡0) I got Ninja’d
( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°)
The only part about her that bugs me about her is that some parts of her body look squeezed. Especially her hips. Like I’m really chill with skimpy outfits on either men or women but like… If it looks like it hurts them? Then your design has major issues lol
It’s pretty bad sometimes, but you can ignore most of it. There’s some great non sexualised designs too, and most of the story is actually mature.
Ugh, this doesn’t even fit her body type at all, makes me think that the fact that there are so many female blades compared to males is just to show skin. Atleast there are some characters with chest that have reasonable size -_-
Tits this size with how small her body is would be so damn bad for her back.
I don’t have an issue with sexy characters, as long as they don’t have tits the size of their head and wearing armor that would get them murdered in an actual combat scenario like this.
To be fair, some of the blades are pretty well done: https://vignette.wikia.nocookie.net/xenoblade/images/1/1c/XC2-Men%C5%8D.jpg/revision/latest?cb=20171121084245
https://vignette.wikia.nocookie.net/xenoblade/images/d/da/XC2-Tokiha.jpg/revision/latest?cb=20171020072632
These are really good.
Why did they go the lazy route with Pyra if they can do this stuff?
That’s what really bugs me
Thing with the blades is is that they asked lots of famous artists from other games and anime and made them do whatever they want without any sort of guidance. That’s why many are overly sexualised and mostly female.
The pink mineral girl (Agate) I showed is from a Fire Emblem dev for example, so that’s why it’s so good.
I don’t know. It just really bugs me.
Especially since she’s such a big part of the plot? It feels like she should’ve been more carefully designed
Yeah, they went a bit overboard with the ‘fanservice’ and boob job, but some of the really bad blades are not by the main devs.
Different artists
They wanted the main artist to make the main characters design and guest artists to make the blades design
– They’re cheaper
– They’re something more familiar thus safer
– They’re Pkm
¯_(ツ)_/¯
– They’re only like $10 cheaper?
– They’re a bit too familiar wouldn’t you agree?
– This is Xenoblade
I’m poor and don’t have the money to spend going out on a limb and trying out a franchise I’ve never played before
Cos ive spent a fortune on DLCs and full games for other platforms already this year
FUUCK THIS ROUTE
https://cdn.bulbagarden.net/upload/thumb/e/e8/Kanto_Route_13_HGSS.png/350px-Kanto_Route_13_HGSS.png
Yeah…one of the worst ever
It’s a route of a lot of my issues with HGSS
this doesnt work when you are me and pronounce it R-ow-t and confusion happens
Well 13 is the unlucky number after all