Pokémon Art Academy English Release Confirmed

The spin-off “game” Pokémon Art Academy, which teaches users how to draw various Pokémon characters, will receive an international release. It will be available to Europeans July 4, Australians on July 5, and North American 3DS owners sometime during the Fall. The official page for the game is here.

<3 PJ

FEATURED DISCUSSION: Wildstar by Opeth

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559 thoughts on “Pokémon Art Academy English Release Confirmed”

  1. Im going to buy this for my sister to try get her into pokemon. She’s an excellent artist, and think she could really make some masterpieces with this 🙂

    Me drawing on the other hand…… Let’s just say I’ll stick to seeing others do it 😉

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  2. Let’s be real, even if I download this I won’t draw like that. Everyone knows that these are Ken’s drawings.

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    • Yeah because they should release ORAS info every five seconds and don’t do any promotion on other games for a whole year.

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  3. Really….
    Really?
    We’re left high and dry about ORAS and Pokemon Art Academy is a full game, not just some little app?

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  4. Ooo I’m excited for this! I haven’t had an art game on my DS since the original Art Academy, and since I can’t move those drawings onto the ‘net unless it’s through crappy photos, I don’t use it much lol

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  5. For those of you complaining about the lack of ORAS info:
    Really? What did you expect? For them to fully reveal the game in its first day?
    Remember that Black and White’s announcement also went without footage for a few weeks, as did almost all games before. XY got footage because the announcement via a Nintendo Direct was part of Nintendo’s desperate plan to save the 3DS. And now they want to build up the hype towards E3 and unleash all the important things at that time. They announced the names because they wanted to get hype building already, and they did it so early to precede Corocoro.
    You’ll get everything you want to know in time. Just understand that keeping you in the dark is part of Gamefreak’s plan. 😉

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  6. Time to draw Pokemon!
    Cause seriously,I can’t. So I better be a super duper awesome artist at the end of this xD
    I’m excited for this! 😀

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  7. So I’m hungry. Also, I want to discuss something. ANYTHING. Idk, I’m in a discussing mood. Anyone? How about teams for ORAS?

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      • I just dislike all spinoffs. Tried PMD once, too hard and the dungeons were too damn long. Lost my attention, sad to say. This looks kind of interesting because I’m pretty good with art but not sure I’d spend like $35 on it…

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  8. Main reasons I believe this to be a Ruby/Sapphire remake with almost 100% of the features emerald did.
    HG/SS were announced and full Pokemon Gold and Silver remakes, but when it came right down to it, 100% of pokemon crystals features were carried over into pokemon HG/SS, the battle frontier was placed right where the pokemon crystals exclusive battle tower was, although Suicunes story was no that noticeable, Eusine appeared in pokemon crystal, and was carried over to HG/SS, The Legendary dogs had their themes recreated with a different tune, just like pokemon Crystal but mostly it was a pretty underwhelming difference from G/S –> Crystal, But the point is they kept the idea from crystal.

    They wouldn’t just remove some of the most popular features of emerald just because it wasn’t in R/S (takes me back to the Crystal HG/SS features)

    They have had a battle frontier in most games that are not B/W (2) or X and Y (Battle maison could be considered) etc…

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    • The story in Ruby and Sapphire just really pales in comparison to emeralds. The only problem with using 100% of Emeralds story is that Rayquaza is the main legendary in that game. You can’t catch Groudon or Kyogre until after the E4. They would need to change that because Kyogre and Groudon are kind of the legendaries on the box. They could make it like Hg/Ss though and put one legendary before the E4 and then one after. But then I’m not sure what they would do with Rayquaza. That’s the only problem I can really think of.

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      • Think of it this way, they have the story of emerald with slight alteration dealing with the 2 legends on the boxes. Rayquaza can still be part of the main story line <3, I like to think of it as them giving us a more in depth feel for it regardless of them changing HG/SS to the Lugia/ho-oh main even, they still gave us a side story for Suivune along with Eusine 😀

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        • That’s true. I hope they do, because I really like battling both Team Aqua and Magma in the same game and then going to their secret hideouts that Emerald added. Plus it wouldn’t be a problem if both games had essentially the same storyline because that’s how every other version is, basically. Same story, different Legend.

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    • You’re comparing two completely different games. The plot in Crystal wasn’t different, they just added Suicune to it. That’s not hard to implement xD

      In Ruby and Sapphire, it was two completely different stories than that found in Emerald. Emerald COMBINED those two stories. If we were getting Emerald’s perspective, we’d be seeing an Emerald remake instead of an R/S remake because just how much the actual storyline was different.

      The story IMO will follow that of Ruby and Sapphire, but there will be Emerald features such as the Battle Frontier, etc.

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      • I 100% agree. And might I add, Emerald was even built on a different engine than RS. It used FRLG as its base, so it REALLY is a complete new game. Crystal still used GS’s engine, and only difference it had besides implementing Suicune’s little moment was that we could choose a girl. I’m with you on this TC, I don’t see it following Emerald’s plot, but still incorporate the features of stuff like Frontier etc.

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