By now I’m sure most of you will be aware that Pokémon X and Pokémon Y will require 1.7GB of space of your 3DS SD card should you choose to download it instead of buy a physical copy. But how exactly does this file size compare to existing games? Furthermore, what can we expect content-wise with data of this size?
First I feel I need to point out that 1.7GB is a hefty amount of data for a 3DS game, making it one of the larger ones thus far. Theoretically 3DS games could utilise cartridges of up to 8GB, though currently the largest cartridge available as a product is the 4GB cartrige for Resident Evil : Revelations (though the data of the game itself was 3.17GB). This games top-notch size owes to the cinematic cutscenes as well as some of the best graphics and tones in a 3DS game to date.
That being said, beautiful graphics do not always require a large data size. Zelda: The Ocarina of Time and Super Mario 3D world really have their graphical moments, even though both are only a third of the file size that Pokémon X and Pokémon Y will offer. Pokémon X and Y will be slightly bigger than massive titles such as Monster Hunter 3G or Kid Icarus : Uprising, and double the size of Animal Crossing : New Leaf or Mario Kart 7.
With that said, a majority of this data is likely attributed to the 700+ Pokémon sprites and data that will be in Pokémon X and Pokémon Y, rather than the graphics. Personally I’m really fond of the graphic style we’ve seen in trailers so far, but what do you guys think?
No matter what way you look at it, with your average 3DS game being 500MB, Pokémon X and Pokémon Y’s massive 1.7GB is something to be happy about. It’s over 3 times larger than the average 3DS game, so hopefully the extra room will be put to good use.