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	<title>
	Comments on: Game Informer Interviews Junichi Masuda	</title>
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	<link>https://pokejungle.net/2012/09/24/game-informer-interviews-junichi-masuda/</link>
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	<lastBuildDate>Tue, 25 Sep 2012 20:33:46 +0000</lastBuildDate>
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	<item>
		<title>
		By: Charon		</title>
		<link>https://pokejungle.net/2012/09/24/game-informer-interviews-junichi-masuda/#comment-47000</link>

		<dc:creator><![CDATA[Charon]]></dc:creator>
		<pubDate>Tue, 25 Sep 2012 20:33:46 +0000</pubDate>
		<guid isPermaLink="false">http://pokejungle.net/?p=12137#comment-47000</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://pokejungle.net/2012/09/24/game-informer-interviews-junichi-masuda/#comment-46978&quot;&gt;redgenesect&lt;/a&gt;.

BloodRuby? lol

Out of all the random names Ive seen...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://pokejungle.net/2012/09/24/game-informer-interviews-junichi-masuda/#comment-46978">redgenesect</a>.</p>
<p>BloodRuby? lol</p>
<p>Out of all the random names Ive seen&#8230;</p>
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		<title>
		By: redgenesect		</title>
		<link>https://pokejungle.net/2012/09/24/game-informer-interviews-junichi-masuda/#comment-46978</link>

		<dc:creator><![CDATA[redgenesect]]></dc:creator>
		<pubDate>Mon, 24 Sep 2012 23:54:49 +0000</pubDate>
		<guid isPermaLink="false">http://pokejungle.net/?p=12137#comment-46978</guid>

					<description><![CDATA[Pokemon Grey could still be made for the 3ds, possibly as an exclusive. that&#039;d be cool. Just please put data for that spiky eared pichu in a gen 5 game, Masuda, please! Screw Unova, gimme Bloodruby and Seasapphire. NOW!]]></description>
			<content:encoded><![CDATA[<p>Pokemon Grey could still be made for the 3ds, possibly as an exclusive. that&#8217;d be cool. Just please put data for that spiky eared pichu in a gen 5 game, Masuda, please! Screw Unova, gimme Bloodruby and Seasapphire. NOW!</p>
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		<title>
		By: Charon		</title>
		<link>https://pokejungle.net/2012/09/24/game-informer-interviews-junichi-masuda/#comment-46977</link>

		<dc:creator><![CDATA[Charon]]></dc:creator>
		<pubDate>Mon, 24 Sep 2012 18:06:29 +0000</pubDate>
		<guid isPermaLink="false">http://pokejungle.net/?p=12137#comment-46977</guid>

					<description><![CDATA[lol, they keep bringing up the question of polygons replacing sprites entirely, like its &quot;the next step&quot; instead of being an alternative.

The closest they would get to 3D is probably if they made each pixel of a sprite have a sset depth...like lego models XD


Love these interviews. Especially when they give us insight to how the games come about.

I dont believe Masuda though when he says they only decided to make sequels after BW was finished.
I mean, there was so many places that were left for the postgame feeling so....incomplete. And obviously they made Kyurem for whatever they would do with it later.

So what he means, but isnt immediately clear, is that they didnt intend for BW2 to be SEQUELS from the beginning, but they obviously made sure there was material for perhaps a third version would they not have had that ingenious idea for sequels before starting to work on it.]]></description>
			<content:encoded><![CDATA[<p>lol, they keep bringing up the question of polygons replacing sprites entirely, like its &#8220;the next step&#8221; instead of being an alternative.</p>
<p>The closest they would get to 3D is probably if they made each pixel of a sprite have a sset depth&#8230;like lego models XD</p>
<p>Love these interviews. Especially when they give us insight to how the games come about.</p>
<p>I dont believe Masuda though when he says they only decided to make sequels after BW was finished.<br />
I mean, there was so many places that were left for the postgame feeling so&#8230;.incomplete. And obviously they made Kyurem for whatever they would do with it later.</p>
<p>So what he means, but isnt immediately clear, is that they didnt intend for BW2 to be SEQUELS from the beginning, but they obviously made sure there was material for perhaps a third version would they not have had that ingenious idea for sequels before starting to work on it.</p>
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		<item>
		<title>
		By: pokejungle		</title>
		<link>https://pokejungle.net/2012/09/24/game-informer-interviews-junichi-masuda/#comment-46974</link>

		<dc:creator><![CDATA[pokejungle]]></dc:creator>
		<pubDate>Mon, 24 Sep 2012 15:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://pokejungle.net/?p=12137#comment-46974</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://pokejungle.net/2012/09/24/game-informer-interviews-junichi-masuda/#comment-46973&quot;&gt;ethanx&lt;/a&gt;.

Personally I guess I&#039;d like a more &quot;explorable&quot; world.  Pokemon has never been known for it&#039;s immersive environments.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://pokejungle.net/2012/09/24/game-informer-interviews-junichi-masuda/#comment-46973">ethanx</a>.</p>
<p>Personally I guess I&#8217;d like a more &#8220;explorable&#8221; world.  Pokemon has never been known for it&#8217;s immersive environments.</p>
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		<title>
		By: ethanx		</title>
		<link>https://pokejungle.net/2012/09/24/game-informer-interviews-junichi-masuda/#comment-46973</link>

		<dc:creator><![CDATA[ethanx]]></dc:creator>
		<pubDate>Mon, 24 Sep 2012 14:52:46 +0000</pubDate>
		<guid isPermaLink="false">http://pokejungle.net/?p=12137#comment-46973</guid>

					<description><![CDATA[I dont know why people want pkmn handheld t jump to 3D, look how bad that went for sonic]]></description>
			<content:encoded><![CDATA[<p>I dont know why people want pkmn handheld t jump to 3D, look how bad that went for sonic</p>
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